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Parche 1.1.2

Publicado: 18 Mar 2010, 17:23
por Boores
http://www.slitherine.com/forum/viewtopic.php?t=15692

Slitherine are pleased to announce the release Field of Glory version 1.1.2 with numerous bug fixes and tweaks. The update can be downloaded here:





This update requires that you have already have version 1.1.1 of Field of Glory. The version number appears in the lower left of the screen as you load the game. If you do have an earlier version number then you can download and install the 1.1.1 patch from here:





One of the major changes is that owners of Rise of Rome can now create new single and multi-player games with Line of Sight/Fog of War rules enabled. There are also six new battles included, all were developed by Field of Glory players using the scenario creator that is supplied with game.





Changes in v1.1.2


Change: Medium foot will no longer charge impetuously if they would end up in clear terrain.


Fix: Correct a number of typo's in the D.A.G. army lists.


Fix: Issue with some baggage camp deployment locations changing after a game has started.


Add: Line of sight/Fog of War functionality for Rise of Rome owners.


Add: Field fortifications can now be deployed in the same way as baggage camps.


Add: Shooters now use the new Line of Sight logic.


Fix: Null pointer crash in gamelogic.s.RoutPath.movePathGrow.


Add: Updated artillery battlegroup graphics.


Fix: Improved restrictions with a logical 'or' in the DAG.


Add: Added new user contributed scenario, Rhone Crossing 218 BC (JB).


Add: Added new user contributed scenario, Akragas 406 BC (DC).


Add: Added new user contributed scenario, Crimissos River 341 BC (DC).


Add: Added new user contributed scenario, Hecatombeaum 226BC (AD).


Add: Added new user contributed scenario, Medway 43AD (ND).


Add: Added new user contributed scenario, Tagus 220 BC (DC).

Re: Parche 1.1.2

Publicado: 18 Mar 2010, 17:40
por Duncan Ferguson
¡A bajar y a probar! :D

Re: Parche 1.1.2

Publicado: 18 Mar 2010, 19:50
por nomada_squadman45
Gracias por avisar Boores :Ok: el parche soluciona el bug del null pointer y añade el tema de la LOS aunque viene con sorpresa porque ahora ya no se pueden deshacer movimientos de tropas, un viejo enemigo mio porque suelo cagarla bastante al mover las tropas :bang: el tema de la LOS por ahora no esta aparentemente limitada por rango porque lo que he mirado puedes seguir viendo al enemigo.

Por cierto, revisad los ejercitos, a mi alguno ya me ha bailado :Ko:

Re: Parche 1.1.2

Publicado: 18 Mar 2010, 20:36
por unbbmas
This patch does not support the Matrix Games edition ....
A joderse toca..
Con los que tengo partida no puedo jugarlas hasta que matrix lo adapte y esto sera a saber cuando :Ko:

Re: Parche 1.1.2

Publicado: 18 Mar 2010, 20:43
por Duncan Ferguson
unbbmas escribió:This patch does not support the Matrix Games edition ....
A joderse toca..
Con los que tengo partida no puedo jugarlas hasta que matrix lo adapte y esto sera a saber cuando :Ko:
Tranquilo, mis armenios pueden esperar :Ok: