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Nuevos parches de AGEod

Publicado: 24 Mar 2012, 19:55
por Nikel
Con la vuelta a la vida del foro de AGEod hay parches nuevos:

Oficiales

AACW 1.16


http://www.ageod-forum.com/showthread.p ... ch-24-2012


Rise of Prussia 1.03


http://www.ageod-forum.com/showthread.p ... ch-24-2012




Todavía beta

NCP 1.09 RC4a


http://www.ageod-forum.com/showthread.p ... ch-24-2012


WW1 1.08p beta

http://www.ageod-forum.com/showthread.p ... atch-1-08P

Re: Nuevos parches de AGEod

Publicado: 25 Mar 2012, 01:27
por KriegDrake
Gracias tío :Ok:.

Re: Nuevos parches de AGEod

Publicado: 27 Mar 2012, 18:00
por att
Gracias Nikel!

No sabía que aún están trabajando en el WW1. Biennnnnnn(por otra parte).

Re: Nuevos parches de AGEod

Publicado: 27 Mar 2012, 22:30
por joselillo
att escribió:Gracias Nikel!

No sabía que aún están trabajando en el WW1. Biennnnnnn(por otra parte).

Gran juego, se merecía más.

Re: Nuevos parches de AGEod

Publicado: 01 Abr 2012, 18:45
por Nikel
Tmbién están sacando un miniparche para PON

http://www.ageod-forum.com/showthread.p ... -%A4%A4%A4

Re: Nuevos parches de AGEod

Publicado: 02 Abr 2012, 00:02
por Xesco
Gracias Nikel! :Ok:

Re: Nuevos parches de AGEod

Publicado: 16 Abr 2012, 13:41
por Nikel

Re: Nuevos parches de AGEod

Publicado: 23 Abr 2012, 18:26
por Nikel

Re: Nuevos parches de AGEod

Publicado: 24 Abr 2012, 19:17
por picaron
Bueno, por ayudar un poquitín a Nikel, han salido nuevos parches oficiales de los siguientes juegos, su descarga y lo que contienen:

AACW official patch 1.16a = April 24, 2012

http://www.ageod-forum.com/showthread.p ... post233557

ROP Official Patch 1.03a - April 24, 2012

http://www.ageod-forum.com/showthread.p ... post233558

WIA Patch 1.10a official = April 24, 2012

http://www.ageod-forum.com/showthread.p ... post233555

Un saludo

PD: También ha salido un beta

PNC {public beta} Parche 1.09 RC5 = 21 de abril 2012

http://www.ageod-forum.com/showthread.p ... post233516

El amigo lodilefty está que se sale

Re: Nuevos parches de AGEod

Publicado: 24 Abr 2012, 20:13
por AlGharib
Y nada del Pride of Nations... :Ko:

Re: Nuevos parches de AGEod

Publicado: 25 Abr 2012, 14:54
por picaron
AlGharib escribió:Y nada del Pride of Nations... :Ko:
Esto es lo que ha dicho Pocus en relación al PON

Current plan is to churn out quickfixes and no major patch, as the Ageod team is working on Paradox France NCP2. Personal note though, we still want to improve PON over time but it can take months even years to be done.

Ya ves como están las cosas... :cry:

Un saludo

Re: Nuevos parches de AGEod

Publicado: 25 Abr 2012, 19:36
por picaron
Salió el que faltaba (con la honrosa excepción del PoN :cry: )

NCP Official Patch 1.09 = April 25, 2012

El enlace

http://www.ageod-forum.com/showthread.p ... post233661

Un saludete

Re: Nuevos parches de AGEod

Publicado: 25 Abr 2012, 20:01
por AlGharib
picaron escribió:
AlGharib escribió:Y nada del Pride of Nations... :Ko:
Esto es lo que ha dicho Pocus en relación al PON

Current plan is to churn out quickfixes and no major patch, as the Ageod team is working on Paradox France NCP2. Personal note though, we still want to improve PON over time but it can take months even years to be done.

Ya ves como están las cosas... :cry:

Un saludo
Triste, triste, triste... tristísimo. Tienen entre manos lo que podría ser uno de los mejores juegos estratégicos de todos los tiempos y lo abandonan de mala manera.

En mi caso particular, creo que no les voy a comprar ya nunca nada más. El PoN no es que me costara caro, 19'95 cuando lo sacaron, pero que en menos de un año esté "tirado" a 2'99 y que pasen de mejorarlo cuando tiene tantos problemas...

Estaba teniendo problemas para comprarlo en su versión Mac, a 3'79€, pero he decidido pasar por completo al leer esto.

RUS Official Patch 1.05 = April 26, 2012

Publicado: 26 Abr 2012, 22:15
por picaron
Ha salido el

RUS Official Patch 1.05 = April 26, 2012

El enlace

http://www.ageod-forum.com/showthread.p ... post233745

Lo que contiene

April 23, 2012 – Patch 1.05
================================================== ================================
The patch is a comprehensive patch, meaning it can be applied directly over your initial game
installation setup version.

Due to the significant number of Game-Engine related bugs fixed in this patch, AGE has decided to
post an official version as-is now.
The RUS beta team will conntinue to post patches that fix numerous Database bugs and improve
setups and events. Please be patient.

Having found an enormous number of Alias, syntax and Event-reference errors, all AI-scripting events
[except those for Finland Scenario] have been removed, pending rework. The errors are so wide
reaching, that it is questionable what the effects are on the AI. With the events gone, we can start to
see what the AI really does, and build new, well-documented, scripts from that.


Latest game engine [120422] fixed numerous bugs
- Spanish Language installation enabled
After installing the patch, you must edit your General.opt file [in RUS\Settings]:
2. *** Language ***
// language (0: English; 1: Francais; 2: Espanol; 3: Deutsche; 4: Russian; 5: Italian)
Language = 2
ThirdLanguage = 2
Bugs corrected
- Most officers should be promotable (except special historical cases)
- Some mistakes on DON portraits corrected.
- Bug corrected on red 75 and 105mm howitzers.
- Bug of Siberian Whites NM and EP losses during the Polish Intervention is corrected.
- Some in game texts mistakes corrected
- “Twin polish fights” bug is corrected
- Illegal characters removed from LocalStrings (; $ “)
- International Unicode text substituted for special charaters in Aliases and Unit/Group names
- Python script checks run: multiple Unit and Region Aliases corrected [thank you LaFrite!!!]

Scenarios affected/updated
Drang nach Osten, Grand Campaign, November 1918, May 1919, Poland 1920

Balance
- Reds now start the Grand Campaign with 120 NM (110 NM on Kolchak coup campaign), Southern
and Siberian Whites with 90 NM.
- More Red Guards in minor communist cities.
- Red have more recruits available at the start of the Grand Campaign and Kolchak Coup campaign.
- Mobilization option is now much more efficient for the Reds, less efficient for the Southern and
Siberian Whites.
- Raise money option is now less efficient for the Southern and Siberian Whites.
- Mobilization and raise money option now only cost 1 NM (instead of 2 NM) for all factions.
- Moscow and Petrograd produce more money and conscripts
- Tachankas now have the same speed as armored cars
- All factories now take 3 months (6 turns) to be built
- Red battleships in Kronstadt can now be repaired properly
- Northern Whites can now recruit militia (instead of peasants)
- All other Whites faction can recruit less militia
- Southern Whites independences recognition is now cheaper, but foreign alliances are most
expensive (10 NM for Baltic states, 20 NM for Finland, 10 for Caucasus League).
- More supply is produced in Moscow, Rostov, Ekaterinburg, Omsk, Tzaritsyn, Petrograd and Kiev.
- Sidorin is no longer a Training Officer
- Depots will ease the Polish Intervention in the Grand Campaign
-The Polish Intervention will not occur if the Siberian Whites are below 120 NM (Southern Whites
morale conditions unchanged)


See Read Me in your Windows Start Menu for complete Change Log


Lo importante de este parche es que ya se puede jugar en español, sólo hay que cambiar en el archivo General.opt de la carpeta Settings los famosos doses.

Un saludo

PD: Con posterioridad ha salido el RUS QwikFix3 for patch 1.05 = May 7, 2012 como complemento al anterior

El enlace

http://www.ageod-forum.com/showthread.p ... post234397

Lo que contiene

You must apply patch 1.05 prior to applying this QwikFix!
Further work is in-progress, but the team wishes to make these changes available for testing.
This QuickFix includes changes from all previous 1.05 QuickFix versions
Python script checking has been done, with all identifiable Alias errors corrected [thank you LaFrite]

Drang Nach Osten:
--Fixed many text and event references
--Fixed RED 1st Armored Div event

Short Campaign [May 1919]:
--Corrected unit creation errors [Foreign armies Supply units]
--Grigoriev Assasination event now requires both Grigoriev and Makhno to both still be alive!
--Corrected CityScapes for many locations

Grand Campaign:
--Corrected Czech Legion demobilization events [creating Gaida Corps and several Garrisons]
--Grigoriev Assasination event now requires both Grigoriev and Makhno to both still be alive!

November 1918 Scenario:
--Grigoriev Assasination event now requires both Grigoriev and Makhno to both still be alive!

All Scenarios:
--Corrected warnings and events for French and Greek withdrawal
--Corrected incorrect Faction calls in events [Minor Allies FIN, CAU called, not defined in scenarios]
--Separated RED and POL Factory, Money and Rail options from F6 Various Options and referenced them separately into F6 Various and Poland Scenario [common, identical scripts]
--F3 Leader Recruiting Options [Red, White, Don, Northern White, Siberian White, Komuch]
===Now only spend the cost when you actually receive a leader [vs. every time you tried]
===You receive a message when "You were unable to recruit a xxxx Leader"
===All leaders in the "pool" are now available until end of December 1921

--Removed events that could cause duplicated Polish Army (and reinforcements) in all scenarios

RED DOW Options:
--Corrected Minors reinforcements events for Caucasus, Finland, Romania
--Corrected RED Alliance/Break with Anarchists options to allow break only after WHI or her Allies attack critical regions

Models/Units/Abilities:
--added German-Bavarian, Austrian-Hungarian, Austrian-Czech as Multicommand abilities + on leaders in Models
--Localized Model and Unit names, shortnames, text [now the translations in LocalStrings are used properly]
--WH4 Militia corrected to allow proper upgrade and integration into Divisions [created WH4 Militia model, changed components of WH4 Militia Units]
--Heavy Tank movement ratio reduced

Text:
--added Spanish lanuage corrections to LocalStrings_RUS [thank you picaron]
--Fixed incorrect text Localization references

Game Settings:
--Added parameters to GameLogic.opt to increase cohesion losses during combat, thus reducing the 'bloodiness' of combat

PNC Oficial Parche 1.09a = 30 de abril 2012

Publicado: 01 May 2012, 17:49
por picaron
Nuevo parche oficial para el NCP

NCP Oficial Parche 1.09a = 30 de abril 2012

El enlace

http://www.ageod-forum.com/showthread.p ... post234001

A... jugar y divertirse

Un saludo