Angels Fall First
Publicado: 21 Ene 2018, 17:48
Este juego indy lleva en desarrollo la torta, y parece ser fruto del amor y mimo de un puñado de desarrolladores (Strangely Interactive) que finalmente lo han lanzado en Early Access en Steam.
Es un shooter futurista de armas combinadas en tierra, aire y espacio, en primera persona (tercera persona las naves) con mapas al estilo battlefield, ya sean de conquista de puntos vitales, ataques, defensas y todo ese etc incluyendo abordajes de naves. se pueden usar todo tipo de vehiculos y hay progresion de armamento y equipo durante cada battalla. El juego tambien tiene integrada una estructura de mando donde se pueden dar ordenes etc.
En palabras de los desarrolladores:
"Way back in the back-whens, we loved Tie Fighter. A little later on, we loved Battlefield. We waited patiently for the game which would inevitably unite the vast scale and spacefights with the close and personal firefights and thunderous vehicle battles...
But it never really appeared. Many games came close, but there was always some part missing. You couldn’t get out of your spaceship, you couldn’t get into your spaceship, you had big spaceships but you couldn’t run around in them, you could run around in your big spaceship but you couldn’t fly it and so on and so forth and gahd damMIT! Where was our spacefight groundfight game?
So, we set ourselves to work. AFF exists because it MUST exist. Only in AFF can you spawn in your crew quarters, run to the bay watching the space fight out of the windows, launch a dropship, fight through the defenders to the enemy flagship, breach the hull, run and gun your way to the bridge and SHOOT THE ENEMY CAPTAIN IN THE BACK OF THE NECK."
http://store.steampowered.com/app/36727 ... all_First/
Es un shooter futurista de armas combinadas en tierra, aire y espacio, en primera persona (tercera persona las naves) con mapas al estilo battlefield, ya sean de conquista de puntos vitales, ataques, defensas y todo ese etc incluyendo abordajes de naves. se pueden usar todo tipo de vehiculos y hay progresion de armamento y equipo durante cada battalla. El juego tambien tiene integrada una estructura de mando donde se pueden dar ordenes etc.
En palabras de los desarrolladores:
"Way back in the back-whens, we loved Tie Fighter. A little later on, we loved Battlefield. We waited patiently for the game which would inevitably unite the vast scale and spacefights with the close and personal firefights and thunderous vehicle battles...
But it never really appeared. Many games came close, but there was always some part missing. You couldn’t get out of your spaceship, you couldn’t get into your spaceship, you had big spaceships but you couldn’t run around in them, you could run around in your big spaceship but you couldn’t fly it and so on and so forth and gahd damMIT! Where was our spacefight groundfight game?
So, we set ourselves to work. AFF exists because it MUST exist. Only in AFF can you spawn in your crew quarters, run to the bay watching the space fight out of the windows, launch a dropship, fight through the defenders to the enemy flagship, breach the hull, run and gun your way to the bridge and SHOOT THE ENEMY CAPTAIN IN THE BACK OF THE NECK."
http://store.steampowered.com/app/36727 ... all_First/