Sobre 1.04
Publicado: 14 Sep 2007, 18:31
Acabo de ver en el foro de Battlefront esto publicado el día 13.09.07
Yeah, the one weekend that I did 25 hours in one day (unfortunately, I can attest that it is possible to do this!) are hopefully behind us. I did more work in one weekend than a Frenchman is allowed to do by law in a full week. Yet America lags behind France in worker productivity... go figure!
We were hoping to have v1.04 wrapped up tomorrow, but that isn't going to happen. A speed optimization Charles stuck in worked GREAT for most of us, but actually put a couple of testers down to 1.2fps in some cases. To which Charles said "oh yeah... now I remember why I didn't put that in before" [Big Grin] So he's got to take it out and we have to retest again. That's thrown off our schedule.
As a quick preview, here are some things v1.04 will have:
1. More pathfinding fixes.
2. Hopefully the berm/hill shoot through problem is over and done with now!
3. Various TacAI issues tweaked
4. Commands at different Waypoints now works correctly
5. Stuck unit/soldier bug fixed
Lots of other stuff too.
Steve
Yeah, the one weekend that I did 25 hours in one day (unfortunately, I can attest that it is possible to do this!) are hopefully behind us. I did more work in one weekend than a Frenchman is allowed to do by law in a full week. Yet America lags behind France in worker productivity... go figure!
We were hoping to have v1.04 wrapped up tomorrow, but that isn't going to happen. A speed optimization Charles stuck in worked GREAT for most of us, but actually put a couple of testers down to 1.2fps in some cases. To which Charles said "oh yeah... now I remember why I didn't put that in before" [Big Grin] So he's got to take it out and we have to retest again. That's thrown off our schedule.
As a quick preview, here are some things v1.04 will have:
1. More pathfinding fixes.
2. Hopefully the berm/hill shoot through problem is over and done with now!
3. Various TacAI issues tweaked
4. Commands at different Waypoints now works correctly
5. Stuck unit/soldier bug fixed
Lots of other stuff too.
Steve