CMANO: Command Air/Naval Operations

CMANO - Command Modern Air/Naval Operations
Harpoon, etc

Moderadores: Hetzer, Moderadores Wargames

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Re: CMANO: Command Air/Naval Operations

Mensaje por PijusMagnificus »

Nuevo Build público post 1.03 B507

Download here: https://drive.google.com/file/d/0B205vp ... sp=sharing

This update can be applied to any existing Command installation, from v1.00 all the way to v1.03.

Release Notes:

Fixed/Added:
-----------------
- 0000602: Mk1 Eyeball sensor
- 0002779: Added weapons to torpedo tubes do not appear.
- 0003189: Weaponry pre-fire checks addition: TSARH illumination at intercept point
- 0003882: New weapon codes for torpedoes
- 0004489: Look at torpedo counter measure values or the message in the log
- 0005116: ESM seekers on multi-seeker missiles should probably not use ESM seeker in endgame calcs?
- 0005426: SAM and AW Bug Part II
- 0005845: Radar OTH code is not implemented
- 0005844: ESM OTH detection
- 0005626: The Case of the air to air tomahawks
- 0005555: Can re-direct AIM-120C-7 after radar has gone active
- 0006225: TVM guidance issues
- 0006165: RB 15 Mk3 will not impact on land target
- 0006154: Radar-guided ASMs should not use ESM seeker for target attack
- 0006153: Seeker activation range for multiple seekers
- 0006107: ESM detection issues: LCS vs FFG 7
- 0006070: SA-3 fired at 40k target when max alt if 33k ft
- 0006025: [461] Aster 15 Homes in on warship
- 0006548: Missile illumination issue in Cape Road
- 0006376: ]480]Cannot illuminate F-35, self destructing
- 0006337: B480 Sensor Line of Sight Issues and Missile Intercepts Off.
- 0006316: [480] Shoud thee Fullbacks be seeing the SA-3 Radars
- 0006592: [484]LGB homing in without Laser Guidance
- 0006567: [483] strange SM-2 behaviour
- 0006566: [483] Torpedo Hit Whiteout
- 0006842: AARGM seeking Fulcrum's Slot Back
- 0006872: Fire Sparrow on ESM contact
- 0006879: SARH missiles through terrain
- 0006883: 'Flickering' Sonar sensor range
- 0006954: [Build 500] Ship ESM detection for non OTH seems pretty short {6nm)
- 0006963: [Build 500] Unit takes a gun shot at a uncertain target 30nm away
- 0006930: [498]EO Weapons suduced by flares
- 0006975: [B504] Buddy illumination for A-10A doesn't seem to work.
- 0006977: SA-N-6 fired at ESM contact and goes blind
- 0006998: Redirect issues: AMRAAMs and HARMs
- 0007020: Laser-armed LCS makes sim crash
- 0007021: Exception in debugger - MapRender_Tactical
- 0006499: Load Problems Related to Sound???
- 0007011: [B504] Crash when turning on radars for a F-18F with SHARP Recon pod
- 0006978: SAMs go blind as target crossed 5nm
- 0006988: Must re-establish datalinks at start of pulse (AEGIS ship fires too many SM-6)
* FIXED: ASAT impact caused a crash.
- 0001012: Datalinks are shown only episodically
- 0005323: [416] Hijack guided missiles
- 0005580: HARMs can hit moving ships that have been passive for quite some time
- 0006351: Sam's not accelerating fast enough
- 0006069: AIM-9 starts out BEHIND the firing unit
- 0005923: AS-9 Won't fire on SEAD Patrol
- 0005731: SEAD flight will continue to launch Shrikes to SAM Batallions that have already had their sensors disabled.
- 0006993: DB3k Update: Buddy Fuel Tanks for A-6 and A-7, and normal fuel tank request
- 0006995: DB3k: Norwegian and Danish MLU updates
- 0006992: AIM-120C-7 to Israel:
- 0006870: DB3k: Ukrainian Navy
- 0006626: Sovremenny Bell Shoud ESM vs. E-3 Sentry (sensor needs more bands)
- 0007025: Make SA-2/4/5 anti-missile capable
- 0007024: RB 15 Mk3 needs INS/GPS navigation
- 0007018: DB3k: 1992 F-15C Loadout Request
- 0007016: DB3k: AC-130J Update
- 0007005: Add GBU-28/C and update GBU-57 warhead
- 0007026: DB3k Update: LCS Radars
- 0007029: All seekers incl torpedo seekers need 1 sec scan interval
- 0007030: Acoustic decoys need correct tech gens
- 0007034: Some ARMs are not working properly
- 0007053: First-pass HOJ (home on jam) model
- 0007045: Adjust max firing altitude for certain weapons
- 0007044: Various SEAD issues
- 0007039: DB3k: Add K9 Thunder Mobile Artillery System
- 0007035: SEAD patrol not working properly
- 0007072: MALD issue
- 0006910: [498] Crash with scenario attached.
- 0002658: DB3k:Add (T-AGM 23) USNS Observation Island
- 0005690: DB3k: Issue with Amatola ESM
- 0006738: DB3k Update: Out of service date for ship 1466
- 0006835: MM Guiseppe Garibaldi - Prewar cruiser converted to Terrier ship
- 0006624: DB3k: TP 611 Torpedoes search after firing unit Spica is sunk
- 0006909: Flamant-class patrol vessel
- 0006970: DB3k: A-12 ECM issue
- 0006971: DB3k: Ship #922 & #2198 issues
- 0006973: DB3k: Generic Mine [Moored, Contact Fuze]
- 0006974: DB3k: F-35 Items
- 0007010: Oscar SSGN need datalink for SS-N-19, etc
- 0006997: RIM-161 SM-3 Blk IB should be ASAT capable
- 0006976: [B504] ICBMs freezing in mid air
- 0007100: [486] Redundand Crash + Down Town
- 0007122: [504] Lock up w/ larger scenarios
- 0007124: 504- Ed's Crashes
- 0005559: [430] Units ignoring mission setting transit speed settting when assigned to a support mission
- 0001510: Fighters should turn to keep SARH targets within radar arc
- 0003774: Ships should be able to detect floating mines visually
- 0003784: Strike missions need proper AAW escort behaviors
- 0003995: Seafox I vehicles run out of fuel and not showing up in Mission Editor
- 0005180: Sub Launching TLAM at -388
- 0006949: Update TCD Foudre
- 0006928: DB3k Fix: DF-25 Unit has DF-16 Missiles
- 0006851: No Pulse and Time compression button
- 0006674: DB3k; Add AGM 129A loadout to B-52H 1991
- 0006531: Yugoslavian air force requests
- 0007112: DB3k: Do the V-880M and V-880E both have fully-active radar homing seekers?
- 0007094: DB3k: Mald Fuel Issue
- 0007129: CWDB Update:ID 1157 ZPU-1 x 4 not able to engage aircraft
- 0006952: CF-101 and CF-104 Nuke loadouts
- 0006951: USS Absecon (AVP-23) (1943 - 1949)
- 0006950: DD 825 Carpenter FRAM I Upgrade (#115-#759-#760)

Includes the current (v411) versions of the DB3000 & CWDB databases. Additions since v1.03 include:

Add Ship 2525 U 206 Vinnitsya [Grisha II PR. 1124P] Ukraine Navy 1994
Add Ship 2526 U 205 Lutsk [Grisha V PR.1124M]Ukraine Navy 1994
Add Ship 2527 U 207 Uzgorod [Pauk I PR.2141.2 Molniya 2] Ukraine Navy 1996
Add Ship 2528 U 310 Zhovti Vodi [Natya I Pr.266M] Ukraine Navy 1997
Add Ship 2529 U 120 Skadovsk [Zhuk Pr.1400 Grif] Ukraine Navy 1997 (1 Navy, 10 Border Guards)
Add Ship 2530 U 402 Konstyantyn Olshanskyy [Ropucha I Pr.775] 1997
Add Ship 2531 U 762 Ilyz Azarov [Alligator Pr.1171] Ukraine Navy 1997-2006
Add Ship 2532 U 401 Kirovograd [Polnocny C Pr.773] Ukraine Navy 2002
Add Ship 2533 U 130 Hetman Sahaydachniy [Krivak III Pr.1135.5 Nerei]-Ukraine Navy 1993.
Add Ship 2534 U 330 Melitopol [Sonya Pr. 1265] Ukraine Navy 1996 x2
Add Ship 2535 U 420 Donetsk [Pomornik Pr.1232.2 Zubr] Ukraine Navy 1993
Add Ship 2536 BG 31 Bukovian [Stenka Pr.205 Tarantul Ukraine Border Guard 1992 x13 6 in service by 2013
Add Ship 2537 T-AKR 10 Cape Island (C7-S-95A, Mercury) United States Navy 1980 x4
Add Ship 2538 T-AKR 9960 Cape Race (Saudi Riyadh Class)United States Navy 1993
Add Ship 2539 T-AK 4249 Capt. Steven L. Bennett United States Navy 1997 Ex. TNT Express
Add Ship 2540 T-AGM-23 Observation Island United States Navy 1982-2014 Cobra Judy ABM
Add Ship 2541 Flamant [OPV-54 Class] Francy Navy 1997 x3
Add Mount 2483 K1 88 Main Battle Tank South Korea, 1987
Add Facility 2194 Armored Plt (K1 88 MBT x 4) South Korea Army 1987
Add Mount 2484 K1A1 Main Battle Tank 1991, South Korea
Add Facility 2195 K1A1 MBT x 4 South Korea Army 1991
Add Mount 2485 155mm/52 K-9 Thunder 1991 South Korea
Add Facility 2196 Arty Bty (155mm/52 K-9 Thunder Self-Propelled Howitzer x 6) South Korea Army 1991
Modified facility 879 "Mech Infantry to Inf Platoon). Category Mobile Personnel.
Add mount 2486 K200 KIFV APC 1986
Add Facility 2197 Mech Inf Plt(K200A1 KIFV ACP x 4) South Korea Army 1986
Add Weapon 2923 105 BK MECA F2 L48 HE AMX-10RC
Add Weapon 2921 105 BK MECA F2 L48 APFSDS-T AMX-10RC
Add Weapon 2921 105 BK MECA F2 L48 HEAT AMX-10RC
Add mount 2487 AMX-10 RC 1981, France
Add facility 2198 Armored Plt (AMX-10RC x 3) France Army 1981
Add weapon 2924 90mm F4 HE ERC-90 Sagaie
Add weapons record 7191 90mm F4 HE--ERC 90 SAGAIE 20 20
Add mount 2488 ERC-90 F4 SAGAIE 1982 France
Add Facility 2199 Plt (ERC-90 F4 SAGAIE x 3) France Army 1982
Add mount 2489 (truck, VBL) Scout Car
Add facility 2200 Vehicle (Truck, VBL x 1) France Army 1990
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Re: CMANO: Command Air/Naval Operations

Mensaje por Blas de Lezo »

Nuevo build público 517 con muchas mejoras:
AIR OPS
==================

* New significant AI/AirOps feature: Automatic generation of flight plan for strike missions.
While taking off, the strike group lead (or individual aircraft, if not in a group) plots a reasonable flight profile for the airstrike, consisting of initial form-up (marshal) point, IP, split-point (where aircraft actually commence their attack runs), rejoin point and return. The throttle & altitude presets for each point are provided by the loadout mission profile. The ingress (IP -> split) and egress (target -> rejoin) legs of the flight plan are deliberately placed in offset from the base-to-target axis in order to make the ingress & egress paths unpredictable.
The player can modify any of these points in order to customize the strike plan.

* New strike mission option (checkbox on mission editor): "Use auto-planner". When checked, the aircraft assigned to a strike mission will use the new flight planner functionality (off-axis ingress & egress, profile-driven throttle/altitude etc.). When disabled, the aircraft will use the conventional "down the throat" approach.
This option allows authors of both existing & new scenarios to selectively make use of the new functionality without having to re-test all their work for possible problems. (It is also handy for those situations where a "straight axis" attack profile is preferred.)

* Runways can now handle more than one aircraft at a time. Tactical combat aircraft that are one 'size class' smaller than the runway can take off and land in pairs, granted they are of the same type and it is daylight. Landing aircraft (single or pairs) will attempt to land at 2.5 minute intervals, and launch at ca 30 second intervals granted the base infrastructure can support such a high pace of operations.

* Runway-grade taxiways will not be used for take-off unless these can handle larger aircraft than the runway, i.e. runway-grade taxiways will only be used in emergencies when the runway has been cratered/destroyed.

* On carriers, readied planes will now be automatically moved to the flight deck to speed up launching of Alpha strikes, granted there is enough space to host them there. As the deck is being emptied during launch cycles, more ready planes are moved from hangar to flight deck. Elevators can move two planes at a time, regardless of type & size. The Air Ops window has been updated with information about where a readied aircraft is parked, allowing the player to quickly scramble F-14s from the flight deck rather than from the hangar.

* When rebuilding a scenario with the latest database, the simulator will automatically re-shuffle the aircraft and move those that are ready in less than 60 minutes to the flight deck. Ditto when readying an aircraft in the scenario editor and selecting 'Ready Immediately'. It may be worth noting that the simulator is not topping up the deck completely, it is keeping some free space on the deck for the recovery cycles since landing aircraft may have to park there in case all elevators are busy.

* Aircraft are automatically prioritized in the landing queue and the aircraft with the least endurance gets to land first. The simulator will also hold back all aircraft in the take-off queue until all aircraft in the landing queue or on approach are clear of the runway - and will even kick aircraft back to the hangar (on carriers) or move them away from runway access points to give returning aircraft space to manoeuver back to their parking spots. Aircraft also have a 'critical fuel' mode to help out just in case the AI isn't able to get all the flight planning details right.


AIRCRAFT READYING / LOADOUT SELECTION
============================================

* The Ready Aircraft window will now take into account weapons already mounted on the aircraft when calculating the number of available loadouts. This is especially important when all targeting pods or ECM pods on a base are already mounted on aircraft.

* The user can also select to load aircraft with only mandatory weapons, i.e. without (self-defence) weapons such as Sparrows and AMRAAMs. Typically, air-to-ground loadouts with 4x AAMs on default will allow the aircraft to fly with just 2x AAMs, and loadouts with 2x AAMs will allow the aircraft to fly without any AAMs. The optional weapons are marked as such in the loadout selection window, and loadouts loaded without optional weapons are marked "Mandatory Weapons Only". Air-to-air loadouts don't have optional weapons since there are usually several separate loadouts with different missile configurations.

* When returning to base the simulator will automatically skip the optional weapons if these are not available in the base's or carrier's magazine, and only load mandatory weapons. If not enough mandatory weapons are available, the simulator will change the loadout 'Reserve'. and unassign from missions. The aircraft will remember the 'mandatory weapons only' setting and not attempt to reload any optional weapons in the future, leaving those weapons to the fighter aircraft.

* Lastly, the loadout selection window has a new 'Ready Immediately - Ignore Magazines' option in the scenario editor. This allows readying of the selected aircraft immediately, without drawing weapons from the magazines. I.e. outfit the aircraft without filling the aviation magazines first.


SENSOR MODELLING
===================

* When calculating an aircraft's radar cross-section (RCS), any external stores (weapons, sensor pods, fuel tanks) are now taken into account, increasing the total RCS. This is critical for stealth aircraft but also makes a difference for non-VLO assets, depending on the detecting sensor. (Hey Chad :-)


WEAPON MODELLING
===================

* Significant weapon mechanics addition: Extra modifiers for missiles engaging missiles (target speed & signature). Nominal PoK values for SAMs/AAMs are for reference target (B-52H) speed and radar & IR signatures. These are then compared with actual target speed & sensor signatures and appropriate modifiers applied. In most cases this results in significantly lower-than-nominal PoK, particularly against fast or low-signature targets (and even more for low-flying ones).

* Weapons that are nominally suitable only for fixed targets (e.g. JDAM) can now also be fired against mobile but stationary targets (e.g. mobile SAM battery on deployment).


USER INTERFACE
=================
* New map display option: Map symbols set. The choices are (a)NTDS + NATO APP-6 (current & default setting), and (b)Stylized. By default, the stylized set consists of Terry Courtney's icon replacement set, but players can edit/replace each icon at will.

* On the "Options" window, the map display options have been moved to a separate tab.

* New: Weapons summary panel for selected unit/group. This lists the current weapons inventory for the unit/group selected. Each of the weapon lines is also a link to the relevant page on the DB viewer.

* New map display option: Show range symbols for all / selected unit / none. (This acts as a "master switch" for all range symbol varieties)

* Added "Order scenarios by..." filter on the "Load Scenario" window. The player can list scenarios by order of their filename, scenario date, difficulty and complexity. This should help new players easily pick out easy/simple scenarios to get started.


AI / DOCTRINE/ ROE
=====================

* The "ignore EMCON if I think I'm under attack" (a.k.a. "whole battlegroup lights up all radars, sonars and OECM if a contact appears threatening") behavior is now doctrine-configurable. The default setting is "No", but like every other doctrine/ROE setting it can be configured at the side, mission, group and individual unit level.
(Yes, there are certain circumstances where you want them to do exactly that, particularly for the computer-side.)
Y por supuesto muchos bugs corregidos...

Más info aquí: http://www.matrixgames.com/forums/tm.asp?m=3596652

Para ver de lo que es capaz de hacer el juego con las nuevas mejoras os recomiendo que os descargueis este escenario de prueba y que le deis al play... todo lo hace la AI....

https://dl.dropboxusercontent.com/u/296 ... st%202.zip
Just take a look at this scenario: a planned COMAO from Spain mainland to one airfield of the Canary Island, airport that is defended by some fighters and some SAM with an IADS... just to push the AI to the limits...

The COMAO consists of:

A flight of two EF-2000 (Dollar 1 and 2) as SWEEPER, this flight will precede the strike package to lure and engage any enemy fighter... this is done created an AAW patrol, with active emissions inside the area and engage/ investigate contacts outside the area (I want my sweepers to be aggressive)

A flight of 2 F-18 (Marte 1 and 2) as HARM shooters (SEAD), I want them to get close to the target to lure any SAM and shoot their HARM reactively... this is done with a strike mission with a dummy target inside the airport and engage opportunity target selected... to avoid wasting the HARMs I have design a exclusion area around the airport covering the more probable area for a SAM to be located...

Three flight of F-18 with different load out (Poker 1 to 3, Tenis 1 and 2 and Toro 1 to 4) with a flight of 2 EF-2000 (Gallo 1 and 2) as dedicated escort. This is done with two strike missions (I´ve used two strike mission trying to solve the refueling issues but there is no need to split the strikers in two missions at all).

Three A-330 MRTT (Brujo 1 to 3)are supporting the COMAO (in order to facilitate the refueling I´ve set three ARR support missions, but again the COMAO will work as well with just one mission with three tankers).

Just... start the simulation and enjoy... by the way, I cannot guaranty the total success of the strike, since the defender are a little second line the attackers have all the probability to success.. but you never know....

You, the human player shouldn´t do anything at all... al is manage by the AI...
¡Disfrutar...!
"Miré los muros de la patria mía,si un tiempo fuertes, ya desmoronados ..." Quevedo
PijusMagnificus
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Re: CMANO: Command Air/Naval Operations

Mensaje por PijusMagnificus »

La Simulación se está poniendo tremenda.... :aplauso:
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Re: CMANO: Command Air/Naval Operations

Mensaje por Iosef »

El escenario muy instructivo, si, pero, tienes que bombardear mi casa??

Esto mejora muy mucho. :Ok:
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Re: CMANO: Command Air/Naval Operations

Mensaje por PijusMagnificus »

Nuevo build público

Download:
https://meocloud.pt/link/113ad219-8c36- ... k_B519.exe
https://drive.google.com/file/d/0B205vp ... sp=sharing

(File is a self-extracting 7zip pack.)


This update resolves the most immediate issues reported since the release of Build 517, and also rolls up several fixes & improvements from past versions.

Fixed:
--------
- 0007347: SA-10 continues to guide after their radars have been hit by HARM
- 0007348: Fighters on Intercept mission do not RTB when Winchester
- 0005661: Group stats on weapons
- 0005821: [442] Issue with a/c taxi logic, dont wait long for avail rway
- 0006061: Can BOL launch Mk46 from Orion at 28k ft even when max alt says 1000ft
- 0007168: 508: Exception Error when adding weapons
- 0007146: Sidewinders appearing as BOL Capable and a negative value displayed
- 0006850: [494] No Pulse Mode- Sensor detection flickering going to give somebody a seizure and detection times weird
- 0007230: [B509] Crash on selection
- 0007204: Aircraft on Ferry Mission disappear back to home base
- 0007196: Ferry Mission oddity
- 0007180: [508] Magazine editor gives error unless clicking on magazine
- 0007174: [508]Magazine Error- Adding weapons to magazine
- 0007173: [508] Unlimited Munitions not working
- 0007243: [B510] Drag selecting submarine after selecting ship causes crash
- 0007240: Build 509 Flanker's Selection Crash
- 0007233: [509]BASB's Crash
- 0007239: [509]A Parodox's Mouse Drag crash
- 0007353: Range circles in 517
- 0007352: [Build 517] Stealth Aircraft being detected
- 0007313: Sidewinder logic
- 0007290: [513] Helicopter disappears from ship when readied and play started
- 0007265: [510] Manual Allocation shows incompatible items
- 0007363: [B517] Air Ops and Ready aircraft windows missing data sometimes
- 0007361: [517]Sonobouys don't appear to be working
- 0007360: Aircraft radar signature is not dispayed in DB Viewer
- 0007359: Aircraft without loadouts get a signature of 0.0 dBsm
- 0007358: Some of the new elements in AirOps/ReadyAC window floats when window is resized
- 0007357: [517] (map settings) Can not re-enable sensor/weapon range settings
- 0007364: [517] Ship attacking false submarine contact with RBU-6000 hits real sub 83+ nm away
- 0007374: [517] SAM's failing at intercept. Losing target
- 0007298: F3 with several units incl satellites crashes sim
- 0007246: Flares should not be effective against hellfire or any laser guided weapons
- 0007301: Crash with emergency landing
- 0006009: Excessive missile firing
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Re: CMANO: Command Air/Naval Operations

Mensaje por PijusMagnificus »

Nuevo build B521 público

Download: https://meocloud.pt/link/fb2bac7e-6c93- ... _B521.exe/

This update can be applied to any existing install of Command.

Fixed/Added:
---------------
- 0007391: [AI] F-16 radar arc issues
- 0006395: Tornado Radar a little skewed
- 0005106: [Matrix Beta Tester Input] Sensor arc is slightly skewed
- 0007380: [517] 135° facing arcs have a left most slice removed
- 0005333: [Matrix Beta Tester Input] [415] Bright white range rings, why? (bug?) Only for 1 unit
- 0007294: Merge Range Symbols - enhancement request
- 0006078: No radar range rings for submarines at periscope depth
- 0007382: GPS Weapons not attacking mobile but stationary targets again
- 0007346: [507]Game Slowdown
- 0007379: [519] Not seeing cav datablock with subs and ships
- 0003866: DB3k- Add North Korean Minisubs
- 0004947: Morocco platform requests
- 0005431: DB3k Update: Add Dupuy de Lome
- 0006002: DB3k Update: Add Taiwan AH-64E Helicopters (2014)
- 0006291: DB3k Requests: NZ Navy
- 0007261: M1114GR (Hummer w/ Kornet-E)
- 0007258: DB3k: Iranian Ghader ASM deployments (2012)
- 0007257: DB3k; Add French AGI Alize
- 0007208: DB3k: Add SSC-6 Bal-E
- 0007169: Add Griffin Missile Mounts to Cyclones
- 0006569: DB3k Update: ZTL-09 105mm support vehicle (AGS)
- 0007278: Make sure all F-35 B and C variants are carrier capable
- 0007372: #1467 - SS-N-22 Sunburn [P-80 Zubr, 200kT Nuclear] -- 3M80 had conventional warhead
- 0007283: DB3k: Add 9M133 Kornet/AT-14 Spriggan
- 0007268: Subterranean Sunburn! (missiles travel below high ground) - Database error: max alt for engine is 1000ft
- 0007282: DB3k Update: Add FGM-148 Javelin (USMC ATGM)
- 0007378: DB3k: Patriot PAC-3 Adjustments
- 0007051: Repeatable deletion crash
- 0006648: [486] Render's Exception Error


* The AI is now "OOB-aware" on ESM checks, ie. it knows which platform types participate into a scenario and takes this into account when attempting ESM classification/identification. As a rule, this produces much faster results (as the potential matches are much fewer). As before, the exact time varies with operator proficiency.

* Losses and expenditures are now listed in alphabetical order, to make it easier to search for specific unit types lost & weapons/stores expended.


* Includes the v413 version of the DB3000 database. Additions include:

Aircraft:
AH-64E Guardian -- Taiwan (Army), 2014, x30
Avro RJ100 [Mod BAe 146-300] -- Bahrain (Air Force), 2002, 3x, VIP
Avro RJ100 [Mod BAe 146-300] -- Commercial (Commercial), 1989
Avro RJ70 [Mod BAe 146-100] -- Commercial (Commercial), 1994
Avro RJ85 [Mod BAe 146-200] -- Bahrain (Air Force), 1997, 1x + 1x VIP
Avro RJ85 [Mod BAe 146-200] -- Commercial (Commercial), 1983
BAe 146-100 -- Commercial (Commercial), 1983
BAe 146-100 Statesman CC.2 -- United Kingdom (Air Force), 1986
BAe 146-200 -- Commercial (Commercial), 1984
BAe 146-300 -- Commercial (Commercial), 1989
C-101BB-02 Aviojet [T-36 Halcon] -- Chile (Air Force), 1986, 12x, Aviojet, Toqui
C-101BB-03 Aviojet -- Honduras (Air Force), 1988, 4x, Aviojet
C-101CC-02 Aviojet [A-36 Halcon II] -- Chile (Air Force), 1988, 23x, Aviojet, Toqui II
C-101CC-04 Aviojet -- Jordan (Air Force), 1988, 16x, Aviojet
C-130H Hercules -- Morocco (Air Force), 1976, 12x
Hawk 129 LIFT -- Bahrain (Air Force), 2007, 6x
KC-130H Hercules -- Morocco (Air Force), 1983, 2x
P-3K2 Orion -- New Zealand (Navy), 2012
RC-130H Hercules [EC-130H] -- Morocco (Air Force), 1986, 2x, SLAR Pod
T.67M-260 Firefly -- Bahrain (Air Force), 2003, 3x
T.67M-260 Firefly -- Jordan (Air Force), 2003, 17x
T.67M-260 Firefly -- United Kingdom (Air Force), 1996-2010, 22x

Ships:
A 625 Alize -- France (Navy), 2006
A 759 Dupuy de Lome -- France (Navy), 2006
F 501 Lieutenant Colonel Errahmani [Descubierta] -- Morocco (Navy), 1983, 1x
F 76 Jamaran [Moudge Class] -- Iran (Navy), 2014, Ghader
Large Life Raft [10m] -- Civilian (Civilian)
Life Raft [5m] -- Civilian (Civilian)
N 125 Osman Gasi -- Turkey (Navy), 2012, 4x LCVP. Upgraded
P 18 Armatolos [Osprey 55 Class] -- Morocco (Navy), 1990, 2x
P 224 Sina [Kaman Mod, La Combattante II] -- Iran (Navy), 2014, Ghader
P 308 El Lahiq [Osprey 55 Class] -- Morocco (Navy), 1988, 4x
P 313-1 Shahid Mehdavi [Thondor Type 021 Houdong] -- Iran (Navy), 2014, -ex Fath
P 318 Rais Bargach [OPV-64 Class] -- Morocco (Navy), 1996, 5x
P 318 Rais Bargach [OPV-64 Class] -- Morocco (Navy), 2000, 5x
P 341 Bir Anzaran [OPV-70 Class] -- Morocco (Navy), 2012, 3x
P55 Wellington [Project Protector] -- New Zealand (Navy), 2010, 2x
PC 1 Cyclone -- United States (Navy), 2014, Griffin

Submarines:
MS-29 Yono -- North Korea (Navy), 2008, x10

Facilities:
AAA Plt/2 (20mm/85 Vulcan M163A1 x 2) -- Morocco (Army), 1977, 2x pr Plt, 3x Plt + 2x MPQ-49, 14x Bty
AAA Plt/2 (20mm/85 Vulcan M167 Towed x 2) -- Morocco (Army), 1977, 2x pr Plt, 3x Plt + 2x MPQ-49, 5x Bty
AAA Plt/3 (23mm ZU-23-2 x 2) -- Morocco (Army), 3x pr Plt
Armored Plt (Type 10 Hitomaru MBT x 4) -- Japan (Army), 2013
Armored Plt (ZTL-09 AGS x 4) -- China (Army), 2010
Mech Inf Plt (ZBL-09 Snow Leopard [HJ-73C] IFV x 4) -- China (Army), 2010
Motor Rifle Plt (BTR-82A APC x 3) -- Russia [1992-] (Army), 2010
Radar (AN/MPQ-49 FAAR) -- Egypt (Army), 1989, Delivered 1993? Trackstar radar?
Radar (AN/MPQ-49 FAAR) -- Morocco (Army), 1977
SAM Bty (I-HAWK [HAWK-XXI, HEOS]) -- Morocco (Army), 2011, 8x Bty, Ex-Netherlands
SAM Bty (Patriot [PAC-2 GEM+, PAC-3]) -- Germany [DDR, -1990] (Army), 2008
SAM Bty (Patriot [PAC-2 GEM+, PAC-3]) -- Kuwait (Army), 2011, 6x Bty
SAM Bty (Patriot [PAC-2 GEM+, PAC-3]) -- Netherlands (Army), 2008
SAM Bty (Patriot [PAC-2 GEM+, PAC-3]) -- UAE (Army), 2011
SAM Bty (Patriot [PAC-2]) -- Taiwan (Army), 2013, 8x Lnchr
SAM Plt/2 (Chaparral x 2) -- Egypt (Army), 1989, 2x pr Plt, 3x Plt + 2x MPQ-49 pr Bty
SAM Plt/2 (Chaparral x 2) -- Morocco (Army), 1977, 2x pr Plt, 3x Plt + 2x MPQ-49 pr Bty
SAM Plt/2 (Chaparral x 2) -- Morocco (Army), 2009, 2x pr Plt, 3x Plt + 2x MPQ-49 pr Bty
SAM Sec (SA-7b Grail [9K32M Strela-2M] MANPADS x 3) -- Morocco (Army)
SSM Bn (Ghader) -- Iran (Navy), 2013
SSM Plt (AT-14 Spriggan [9N133 Kornet]) -- Russia [1992-] (Army), 1995, 3x
SSM Plt (FGM-148 Javelin) -- United States (Army), 1996, 3x, ATGM
SSM Plt (SSC-6 Switchblade [3K60 BAL-E]) -- Russia [1992-] (Navy), 2009
Vehicle (M1114GR [9M133 Kornet ATGM] x1) -- Greece (Army), 2014
Vehicle (Tank, Armoured Vehicle Launched Bridge x 1) -- Generic (Generic), 1979
Vehicle (Truck, Gaz Tigr x 1) -- Generic (Generic), 2004
Vehicles (Pontoon Bridge Carriers x 4) -- Generic (Generic), Bridging Unit

Weapons:
MIM-23P I-HAWK -- I-HAWK XXI
30mm DEFA 554 Burst [25 rnds] -- Aircraft
AT-14 Spriggan [9M133 Kornet] -- 1995
FGM-148 Javelin -- 1996
25mm/75 DS-25M Burst [12 rnds]
Otros nicks: Meroka37
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Re: CMANO: Command Air/Naval Operations

Mensaje por Iosef »

Gracias Pijus. :Ok:
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Re: CMANO: Command Air/Naval Operations

Mensaje por jjem »

Un nuevo build 536, release candidate para 1.04.

http://www.matrixgames.com/forums/tm.asp?m=3622448
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Re: CMANO: Command Air/Naval Operations

Mensaje por Iosef »

:Ok:
PijusMagnificus
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Re: CMANO: Command Air/Naval Operations

Mensaje por PijusMagnificus »

Nuevo Build candidato para ser la versión 1.04

COMMAND v1.04 RELEASE CANDIDATE 1 (BUILD 536)
------------------------------------------------------------------------

DOWNLOAD:

https://meocloud.pt/link/7179e5ab-1998- ... _B536.exe/
https://drive.google.com/file/d/0B205vp ... sp=sharing

The download is a self-extracting 7-zip file. Simply unpack to the Command installation directory, answering "yes" to any overwrite prompts.

This update can be applied to any existing version of the game, from v1.00 (Build 429) all the way to Build 521.


RC1 RELEASE NOTES (changes since B521)
-----------------------------------------------------------------

Fixed/Added:
----------------------
- 0003536: Fuel window does not close when A/C lands
- 0003909: "Manual" Checkbox on foreign contacts
- 0005194: Manual Speed checkbox sometimes remains in unit status dialog when you go to an enemy contact
- 0005001: EOIR Sensors Classifying Submarines
- 0004738: Time on Date/Time bar should say Zulu, not GMT?
- 0004702: SA-7 rear-aspect issue: missile will rarely fire
- 0006621: Goa in surface mode is running out of energy when fired on surface contact
- 0006596: Can hidden sonobouys not be selectable?
- 0006232: Submarine SAMs vs MPAs
- 0006163: Sub cannot shot SA-7 at Nimrod
- 0006088: Submarines on the surface can not be engaged by guns
- 0005748: Group display cut-off bug
- 0005534: SAM against ships always run out of energy before hitting
- 0005224: Plot Function Requests (double-click to end plotting)
- 0007404: Some serious UI (?) bug - when you select AI unit first..
- 0006750: Cloud deck altitude
- 0006639: Visibility issue- Weather penalties a bit harsh
- 0007419: SAMs can not engage SAMs in surface mode
- 0007416: Lock up-Freeze
- 0006545: Issue with Sosus not detecting stuff
- 0002893: Depth Charges and RBU's- Should we use a CEP model with them?
- 0006752: Tough to get a sub to fire MANPAD at a plane
- 0006861: Waypoints: double click to stop entering waypoints
- 0007409: Lost two planes at takeoff
- 0001195: All keyboard shortcuts should be available by mouse somewhere in the screen
- 0001902: Copy, delete, move unit items should be included into the sceneditor's menu
- 0005161: Unit status does not update when loading a new scenario
- 0004862: Deleted waypoints do not update Plot until pressing Play
- 0004742: Hotkeys should be displayed in the menu bar
- 0006340: Hold Position Setting not saved
- 0006786: When missiles see missiles.
- 0005240: Menu item for 'track current unit'
- 0006324: Hold Position is not saved
- 0005507: UI is not updated when deleting a waypoint
- 0007456: Switch Unit/Group view on computers without numeric keypad ('V' hotkey?)
- 0007426: Database Build 413: EC.665 Tiger helicopters can't fire Hellfire IIs
- 0007406: Add GBU-43/B MOAB and BLU-82 Daisy Cutter loadout to US MC-130's
- 0007430: Minor visual UI bug. Hiding/revealing unit attributes causes icon to disappear
- 0007170: MH-60S Gunship 2000 Loadouts
- 0007216: Add database validation check: Ships with elevators need to be Aviation Ship
- 0007464: SS-N-19 goes autonomous too quickly when target information ages
- 0007458: CG 11 Chicago 24 Aircraft Spots?
- 0007463: Australian Hornet upgrades (HUG2.x)
- 0003420: NORINCO-200 anti-runway bomb
- 0002754: Vietnamese Navy Ship Updates (Gepards, BPS Rename, Tarantul V, Svetlak)
- 0002932: YLC-20 land-based ELINT
- 0002888: Add USNS Howard O. Lorenzen.(T-AGM-25)
- 0003735: Add Bohai Emerald Bead 2012
- 0003607: Add Venezuelan SA-3
- 0004476: Add AN/TPS-80 G/ATOR
- 0004320: ASIP SIGINT sensor for U-2S, Global Hawk, Reaper
- 0004264: Type 200-4 "Sino-Durandal" and Type 200A anti-runway bombs
- 0005130: Add KC-46A
- 0005792: Tomahawk Block IV MMT
- 0005642: Option for turning on/off Group View under Map Settings
- 0006057: Soviet SAM updates
- 0005703: Syrian Radars
- 0006064: KJ-500 AWACS
- 0006265: JY-29/LSS-1 radar
- 0006356: RT-2000 MLRS (Taiwan)
- 0006072: Add ability to enable/disable showing ghosted group members when group is selected
- 0006199: Syrian air defence updates
- 0006230: Chinese C4I/ISR/EW aircraft checklist
- 0006494: Need to Implement Argon ST WBR-2000 ESM suite
- 0006833: Gepard3.9, Project 11661E(Vietnam)
- 0007140: DongDiao-class AGI
- 0007012: Gripen-NG new details - various adjustments needed
- 0007128: Pictures and details on Chinese AGI's (Dongdiao class AGI )
- 0006989: Update MH-47G/MH-60M
- 0007157: Add US KC-46 Pegasus
- 0007209: Z-18 family
- 0007343: CV-22A decoy system and guns
- 0007262: P-8A LSRS/AAS variant
- 0007340: Virginia-class Blk V SSGN
- 0007339: Virginia-class Blk III SSN
- 0007266: Add 59N6E Protivnik GE 3D Surveillance Radar
- 0007386: Minor text fix for Japanese Eagles
- 0007377: Add SDB & GBU-49 to Swedish Gripens
- 0007366: SM-3 Block 1B deployed
- 0007344: MV-22B Update
- 0007400: B-52 Guns
- 0007397: Add Durandal loadout to Pakistani A-5 Fantans
- 0007432: Various New Zealand corrections and additions
- 0007427: USNS Howard O. Lorenzen (T-AGM 25)
- 0007423: Mike's China Database Adds
- 0007445: B-52 tail gun corrections
- 0007447: Italian Tornado ECR MLU
- 0007434: Phoenix vs. Backfire
- 0007472: SOSUS Still an issue
- 0007495: Repeatable Captured Program crash
- 0007375: Decoys can't be shot down
- 0007497: weapons have a PH of 0% against MALD
- 0006488: Jamming issue - AAM are fired blind and are wasted
- 0007042: Jamming issue - SAM firing with insufficient reflection against stealth target w/OECM
- 0006128: Air combat modelling: AIM-7P launched in heavy jamming environment and go blind, self destructing after 5 sec
- 0007486: Problem with imports (2 Large parking spaces don't equal 1 very large)
- 0001573: Weapon ranges and numbers display for a task force/group
- 0007451: Must enable vs-missile modifiers for unguided weapons too
- 0007431: Command Crashes if dialog closed in middle of load autosave workflow
- 0007470: MIssion Editor Dialog: Loadout title and availabe weapons
- 0005726: Sprint and drift
- 0001959: Add quick key refcard HTML file as CHM to the sim
- 0003489: There's no way to make relative reference points no longer relative to a unit.
- 0006539: Graphic glitch in Doctrine setting
- 0005454: 'Hold Fire' as side-wide option
- 0003622: Use of attack/sensor/logistics buttons/hotkeys after selecting multiple units including hostiles
- 0003837: New date and time not displayed until clock is started.
- 0003857: Weapon Alloc dialog does not always show all weapons
- 0004835: Should not be able to assign allied units to own missions
- 0004757: God View hotkey
- 0004743: No hotkeys for adding, moving and deleting ref points?
- 0004417: Rename function Gui inconsistency-reference points and units
- 0004083: Data area of Message Log Options box does not expand when box expanded.
- 0005332: * (keypad) key, to cycle display for databolcks, doesn’t work if game is paused.
- 0005312: Mission Editor Hotkey
- 0005281: Clear Message Log hotkey
- 0004864: Land units should not give the option to plot etc.
- 0005093: Rename waypoint should be Ctrl + R rather than just R
- 0005347: Feature request: Quick access, in-game shortcut list
- 0005350: User would like to set multiple aircraft's homebase value in a couple clicks rather than just one
- 0005377: Camera altitude is not updated until a object is clicked
- 0005506: 'Add' & 'Delete Reference Point' hotkey
- 0005550: Right Side Information Dialog Issue
- 0005663: Ability to only show plotted course for selected unit
- 0005636: Hot Key List in Help Menu
- 0005586: Accidently giving sensor commands to a contact
- 0005584: Unit on patrrol mission trying to intercept unit outside its range
- 0005581: Move No-nav and exclusion zones to different drop down
- 0005565: On reload, group (leader) lacks tickmark (hold fire etc)
- 0006560: Clear log hot key
- 0006464: Mission Eidtor Refresh- Old info still in there at launch
- 0006462: Delete should only delete selected Reference Point. Not the last one you clicked
- 0006117: MPA aircraft assigned to ASW missions are dropping 1 sonobouy
- 0005918: Add links to DB viewer weapons entry from Weapons Dialog and Ship Forms
- 0005689: Looks like we have a 60 day maximum for scenarios
- 0006585: Helicopters are not dropping sonobuoys
- 0006740: Friendly side has access to other's navpoint sensor/alt orders
- 0006741: Access to friendly ships' dialogs
- 0007007: Do not highlight or unhighlight refpoints then drag-moving
- 0006900: Limit CAP investigation radius
- 0006743: You can move ships friendly to you's waypoints around.
- 0006742: Allied Ship speed change
- 0007460: Remove relativity from selected Ref Point(s)
- 0007050: EA-6Bs forget jammer settings on load
- 0007457: Stuff not saving to file
- 0007449: Assorted UI issues
- 0007436: Display remaining distance in Unit Status fuel pane
- 0007461: Scenario Briefing - expand the multi-line textbox as the window expands
- 0007387: Quick shortcut key to cycle through sides (maybe s key)
- 0006705: If you select all units (multiple sides) and try and import then Command crashes
- 0007132: Command Process not terminating when application is closed
- 0007503: Raven 21 Repeatable Crash
- 0007511: Crash when opening edit menu
- 0007516: Red X crash
- 0007518: Bug if attempting copy or move on deleted unit
- 0007523: Infinite Loop When Aircraft Destroyed
- 0007514: Cannot use edit aircraft function with groups- options greyed on on drop down
- 0007288: Out of memory bug
- 0006853: No Pulse mode and recording with time compression doesn't work
- 0007477: "Unit X Destroyed" message and popup kept firing
- 0005433: User able to manipulate friendly unit's plot path
- 0005539: Aircraft Group Altitude Differentiation
- 0005779: Map declutter suggestions (view enemy installations as single installations)
- 0006843: Take off altitude initially very high then on next launch very low 24 meters
- 0007292: Support Mission: 2nd Launch Alt issue
- 0007442: ESM OTH capabilities
- 0007512: Add keyboard hotkeys in addition to numpad hotkeys
- 0007473: Make callsigns/unit names visible in unit status dialog
- 0007455: Add hotkeys
- 0007546: Visual ID'ing (by class only!) surfaced submarines
- 0007545: Enemy weapon range ring weirdness
- 0007543: AI's use of carrier catapults and elevators during recovery cycles
- 0007539: Ship can't visually identify surfaced subs
- 0007525: All catapults in use at landing
- 0007522: Some target types give strange suitable weapons (TGPs, ECM fuel tanks etc) - Editor Cleanup
- 0007548: Minor UI issue when renaming unit/ref points
- 0007549: Lock up on Impact
- 0007517: Error Message when opening mission editor
- 0007534: Error Message when opening mission editor
- 0007552: Repeatable Crash when selecting a unit, switching side and clicking Editor from the Command Menu
- 0007559: Exception Changjian Strike
- 0002311: Add South Korea Thaplya (Project 1206.1 Murena E) Hovercraft 2007
- 0006228: Add LT-2000 (Thunderbolt 2000) MRLS System (Taiwan)
- 0006578: Land based Rocket systems should be able to target ships
- 0006632: Add Reliance Class US Coast Guard Cutters
- 0006180: Saettia MK4, Diciotti Class Patrol Vessel
- 0007541: Vivid Sentry instant crash-repeatable
- 0007532: Add DPRK/Iraqi 170mm Koksans
- 0007553: Vietnamese Gepard's are armed differently than Russian models
- 0007556: Error Message
- 0007558: Nixie launch issues
- 0007561: Multiselect no longer works
- 0007562: Repeatable Crash
- 0007538: Repeatable Crash in my Scenario
- 0007564: Manually plotted aircraft aren't rtb'ing with a enough fuel to get back
- 0007557: P-3 and SH-60 do not take off for patrol mission (can launch manually though)
- 0007560: Bug visibility target
- 0007565: Cannot seem to change loadout on landed aircraft. Status stuck at readying
- 0007580: No response to manually entered speed
- 0007571: Bug just before missile engagement
- 0007570: Contradictory ready information in Air Ops dialog
- 0007569: Error message pop up
- 0007582: BOL launch not working for group leader
- 0006392: Baloogan's Black Background- Perhaps add as an option?
- 0006579: Black background layer for Command
- 0007591: Unable to save imports
- 0007540: Trouble Deploying SDV
- 0007510: Improve submarine damage modelling
- 0007496: Inactive patrol mission still causes unit with plotted course to plot patrol course
- 0007493: Units assigned to Patrol Mission with 2 reference points are ping ponging back and forth
- 0006660: Strange Mk 48 Mod 1 DLZ Case
- 0006405: Building firing resolution: Maria y Victoria Torpedo Problem(s)
- 0007595: Units in a 2-RP patrol don´t asume patrolling status
- 0007310: Message log reverts to the main Window
- 0004961: Can't pause the game if the message window is currently active/selected
- 0005346: Display Group/Unit mode in lower left corner
- 0007594: CTD in Build 521
- 0007551: [528] UI: Quick Jump Menu is listed in cronological order
- 0007492: [524]Extend the active emissions inside patrol area to prosecution area
- FIXED: Aircraft were launching unguided stores once they took off
- FIXED: Clear Crash Save Raven 21
- FIXED: Command not terminating properly
- FIXED: Clear Crash Save Shamal
- FIXED: Editor crash


GENERAL
-----------------------
* Significant performance increase, particularly in heavy jamming situations.


USER INTERFACE
--------------------------------------
* Turning off "BMNG" from the map-view options enables wireframe-only map, emulating the H3 map style. (The relief layer can still be overlayed as usual)

* Added "Quick Jump" top-level menu which lists all saved quick-jump slots. Clicking any of the slots jumps the camera to the specified location & altitude (ie. same as using 1...10 keys).

* Added double-click functionality:
- Plotting course (F3): double-click when placing the last waypoint when plotting a course to exit Plot Course mode.
- Using Distance/Bearing tool (Ctrl + D): double-click to exit Distance/Bearing tool.

* Numerous GUI updates & improvements

* Most hotkeys now have a menu item. Three new menu categories added ('View', 'Contact' and 'Quick Jump').

* New window displaying all hotkeys: From the main menu, "Help" -> "Hotkeys"

* New hotkeys:
V - Switch unit/group view, for laptops without a numeric keypad
Ctrl+V - Toggle God's Eye view
F11 - open Mission Editor
Ctrl+F11 - create new mission
Ctrl+F9 - unit/group Doctrine + EMCON
Ctrl+R - rename Reference Point (not sharing 'R' hotkey with Rename Unit)
Ctrl+Del - delete selected ref point(s)
Ctrl+Ins - add ref point
B - return to base
Ctrl+M - clear message log
A - Toggle Hold Fire for selected units (no AI attacks)
Ctrl+A - Toggle Hold Fire for all units on current side (no AI attacks)
I - Toggle Ignore plotted path when attacking for selected unit
Ctrl + I - Toggle Ignore plotted path when attacking for all units on current side
E - Drop Target(s)
Ctrl + E - Disengage (Drop all targets)
Alt+S - Toggle sides (switch sides) in scenario editor
P - Drop contact(s)

* Ability to configure ghosted unit visibilty for groups. Go to 'Map Settings' -> 'Show ghosted group members for...' and select the desired setting. Default is None.

* Ability to configure plotted course visibility. Go to 'Map Settings' -> 'Plotted Courses' and select desired setting. Default is All.


SIMULATION
----------------------------
* There are now 11 pre-defined cloud cover profiles. The mouse pointer has been updated with more information on the clouds so that the player can adjust operations accordingly. Some profiles have two layers of clouds which opens the door for some interesting scenarios. It is now possible to operate underneath clouds, over clouds, inside clouds, and visibility through cloud layers depends on cloud density. The profiles are:
- Thick fog 0-2k ft, solid cloud cover 7-36k ft
- Thin fog 0-2k ft, solid cloud cover 7-36k ft
- Solid middle clouds 7-16k ft, moderate high clouds 30-36k ft
- Moderate middle clouds 7-16k ft, light high clouds 27-30k ft
- Moderate high clouds 25-28k ft
- Moderate middle clouds 7-16k ft
- Moderate low clouds 2-7k ft
- Light high clouds 20-23k ft
- Light middle clouds 10-16k ft
- Light low clouds 5-7k ft
- Clear sky


AI & MISSION EDITOR
------------------------------------
* Significant addition to patrol missions: Prosecution Area.

Prosecution Areas (PAs) serve two purposes:

1) They act much like a forbidden zone in that contacts appearing within them are marked for interception, but they also _restrict_ the extent at which interceptions will happen. So if you want your fighters to e.g. be triggered only by bandits within 200nm of a protected HVU instead of "waking up" to contacts thousands of miles away, PAs are the solution.

2) They act as a "leash" for assets on a patrol; they effectively determine the extent to which the patrol assets can give chase to receding targets. If the bandit moves out of the PA, the defender is forbidden to follow (though it can still engage with weapons if feasible). This solves the problem of patrol assets over-extending themselves during interception, quite often falling victims to feints/traps.

PAs are supported in the UI by modifications to the Mission Editor UI, and are populated by reference points in the same way as existing patrol areas. They are empty by default, and in this case the AI behavior is the same as before (intercept bandits far away etc.), to facilitate existing scenarios.

Units that are assigned to a patrol with a prosecution area will target & engage only contacts that are within this area (or their patrol area). If they are not on patrol or their patrol does not have a prosecution area, the existing AI rules apply.
This makes it possible to create SAM ambushes (shoot at far less than max range), divide areas of responsibility for multiple patrol forces etc.

* Offboard sonar sensors (e.g. towed arrays & VDS) not only have their powerplant own-noise modifiers halved, but also get a further reduction as per the existing thermal layer and deep sound channel modifiers on sound propagation. This makes these sensors even more potent, especially when they hang on the other side of the thermal layer than their carrier platforms.

* Added sprint-and-drift behavior for units that are part of a surface or sub group (the most common case requiring this behavior). This behavior is enabled by going in the formation editor, selecting the desired unit, and ticking the checkbox "Sprint and Drift" on the formation editor toolbar.


WEAPONS MODELING
------------------------------------

* The AI in ships & surfaced submarines can now engage incoming SAMs in ASM mode. (Player-issued attacks on SAMs are still deliberately ignored).

* The AI can now fire heavyweight torpedoes out to 8nm instead of 6nm.


SCENARIOS & DATA
------------------------------

* Includes updated versions of official scenarios.

* Includes the updated versions of the DB3000 & CWDB databases.


1980-2015+ database (DB3000) additions
--------------------------------------------

Aircraft

AH-64E Apache [Guardian] -- Taiwan (Army), 2014, x30
Avro RJ100 [Mod BAe 146-300] -- Bahrain (Air Force), 2002, 3x, VIP
Avro RJ100 [Mod BAe 146-300] -- Commercial (Commercial), 1989
Avro RJ70 [Mod BAe 146-100] -- Commercial (Commercial), 1994
Avro RJ85 [Mod BAe 146-200] -- Bahrain (Air Force), 1997, 1x + 1x VIP
Avro RJ85 [Mod BAe 146-200] -- Commercial (Commercial), 1983
BAe 146-100 -- Commercial (Commercial), 1983
BAe 146-100 Statesman CC.2 -- United Kingdom (Royal Air Force), 1986
BAe 146-200 -- Commercial (Commercial), 1984
BAe 146-300 -- Commercial (Commercial), 1989
Boeing 757-200 -- Commercial (Commercial), 1983
Boeing 757-200M -- New Zealand (Air Force), 2004
Boeing 757-200PF -- Commercial (Commercial), 1988
Boeing 757-200SF -- Commercial (Commercial), 2002
Boeing 757-300 -- Commercial (Commercial), 1999
C-101BB-02 Aviojet [T-36 Halcon] -- Chile (Air Force), 1986, 12x, Aviojet, Toqui
C-101BB-03 Aviojet -- Honduras (Air Force), 1988, 4x, Aviojet
C-101CC-02 Aviojet [A-36 Halcon II] -- Chile (Air Force), 1988, 23x, Aviojet, Toqui II
C-101CC-04 Aviojet -- Jordan (Air Force), 1988, 16x, Aviojet
C-130H Hercules -- Morocco (Air Force), 1976, 12x
C-130H Hercules -- New Zealand (Air Force), 1966
F/A-18A Hornet -- Australia (Air Force), 2012
F-15C Eagle [Baz-2000] -- Israel (Air Force), 2009, AIM-120C-7
F-15D Eagle [Baz-2000] -- Israel (Air Force), 2009, AIM-120C-7
F-15K Eagle -- South Korea (Air Force), 2010
F-16I Falcon [Sufa] -- Israel (Air Force), 2005, AIM-120C-7
Hawk 129 LIFT -- Bahrain (Air Force), 2007, 6x
JAS 39C Gripen -- Sweden (Air Force), 2018, Batch 3, SDB
JAS 39D Gripen -- Sweden (Air Force), 2018, Batch 3, SDB
JZ-8F Finback B -- China (Air Force), 2007, PLAAF, IFR, Few
JZ-8F Finback B -- China (Air Force), 2007, PLANAF, IFR, Few
KC-130H Hercules -- Morocco (Air Force), 1983, 2x
KC-46A Pegasus -- United States (Air Force), 2016, KC-767A
MC-130E Combat Talon I -- United States (Air Force), 2003, BLU-82/B + GBU-43/B
MC-130H Combat Talon II -- United States (Air Force), 2003, GBU-43/B
MH-47G Chinook -- United States (Army), 2006, SpecOps
MH-60M Velcro Hawk -- United States (Army), 2011
MH-60S Knighthawk -- United States (Navy), 2015
MQ-9B Reaper UAV -- United States (Air Force), 2008
MV-22B Osprey -- United States (Marine Corps), 2010
P-3K2 Orion -- New Zealand (Navy), 2012
P-8A Poseidon [LSRS] -- United States (Navy), 2014, Ex-MMA, Boeing 737-800
Q-5I Fantan -- China (Air Force), 1997, PLAAF
Q-5IA Fantan -- China (Air Force), 1997, PLAAF
RC-130H Hercules [EC-130H] -- Morocco (Air Force), 1986, 2x, SLAR Pod
SA.341F2 Gazelle Canon -- France (Army), 1973
SA.341F2 Gazelle Canon -- France (Army), 1999
T.67M-260 Firefly -- Bahrain (Air Force), 2003, 3x
T.67M-260 Firefly -- Jordan (Air Force), 2003, 17x
T.67M-260 Firefly -- United Kingdom (Royal Air Force), 1996-2010, 22x
Tu-154M Careless [Type I ELINT] -- China (Air Force), 1997-1999
Tu-154M Careless [Type II ELINT / SLAR] -- China (Air Force), 1999, 4x
UH-1H Huey -- New Zealand (Air Force), 1971, Bell 205A-1
Y-8ELINT Cub [High New 8] -- China (Navy), 2014, PLANAF, 2x
Y-8T Cub [High New 3] -- China (Navy), 2007, PLAAF, 3x, ACP
Y-8XZ Cub [High New 7] -- China (Navy), 2006, PLAAF, 1x, PsyOps
Y-9 Cub -- China (Air Force), 2013, PLAAF, Y-8 Replacement
Y-9 Cub [High New 10, KJ-500 Rotodome] -- China (Air Force), 2016, PLAAF
Z-18 Super Frelon -- China (Navy), 2014, PLANAF, Carrier-based transport
Z-18FQ Super Frelon -- China (Navy), 2016, PLANAF, Carrier-based ASW

Ships

621 [MDK Tsaplya, Pr.1206.1 Murena] -- South Korea (Navy), 2007, x3
A 625 Alize -- France (Navy), 2006
A 759 Dupuy de Lome -- France (Navy), 2006
ADV Ocean Shield [Ocean Protector, Skandi Bergen OSV] -- Australia (Navy), 2013
AOE 425 Masyu -- Japan (Navy), 2005
BG 31 Bukovina [Stenka Pr.205P Tarantul] -- Ukraine [1992-] (Border Guard), 1992, x13
Bohai Jinzhu [1300P/1800LM RoPax] -- China (Navy), 2010, 6x, MPS Dual purpose
C-151 LCT -- Turkey (Navy), 2012, x8
F 501 Lieutenant Colonel Errahmani [Descubierta] -- Morocco (Navy), 1983, 1x
F 76 Jamaran [Moudge Class] -- Iran (Navy), 2014, Ghader
HQ 11 Dinh Tien Hoang [SKR Gepard 3.9, Pr.1166.1E] -- Vietnam [1975-] (Navy), 2011
HQ 261 [Svetlyak, Pr.1041.2] -- Vietnam [1975-] (Navy), 2003
Large Life Raft [10m] -- Civilian (Civilian)
Life Raft [5m] -- Civilian (Civilian)
N 125 Osman Gasi -- Turkey (Navy), 2012, 4x LCVP. Upgraded
P 1013 Azmat -- Pakistan (Navy), 2013, x2
P 18 Armatolos [Osprey 55 Class] -- Morocco (Navy), 1990, 2x
P 224 Sina [Kaman Mod, La Combattante II] -- Iran (Navy), 2014, Ghader
P 308 El Lahiq [Osprey 55 Class] -- Morocco (Navy), 1988, 4x
P 313-1 Shahid Mehdavi [Thondor Type 021 Houdong] -- Iran (Navy), 2014, ex Fath
P 318 Rais Bargach [OPV-64 Class] -- Morocco (Navy), 1996, 5x
P 318 Rais Bargach [OPV-64 Class] -- Morocco (Navy), 2000, 5x
P 341 Bir Anzaran [OPV-70 Class] -- Morocco (Navy), 2012, 3x
P 44 Valle del Cauca [Reliance Class] -- Colombia (Navy), 2003, -ex WMEC Durable
P 621 Samudura [Reliance Class] -- Sri Lanka (Navy), 2004, -ex WMEC Courageous
P 676 Flamant [OPV-54 Class] -- France (Navy), 1997, x3
P55 Wellington [Project Protector] -- New Zealand (Navy), 2010, 2x
PC 1 Cyclone -- United States (Navy), 2014, Griffin
PC-21 Guaiqueri [POVZEE] -- Venezuela (Navy), 2011, 4x
PS 701 Fateh [Saettia Mk4/Modified Ubaldo Diciotti Class] -- Iraq (Navy), 2009, x4
RB-M 45601 [USCG Response Boat - Medium] -- United States (Coast Guard), 2008, x57 planned
Sin Hung -- North Korea (Navy), 1970, x63
Sinpo -- North Korea (Navy), 1970, x18
T-AGM 23 Observation Island -- United States (Navy), 1982-2014, Cobra Judy
T-AGM 25 Howard O. Lorenzen -- United States (Navy), 2015, Cobra King
T-AK 323 TSgt. John. A Chapman -- United States (Navy), 2005, x1 Ex Merlin
T-AK 4269 Capt. Steven L Bennett -- United States (Navy), 1997, x1 Ex TNT Express
T-AKR 10 Cape Island [C7-S-95A, Mercury] -- United States (Navy), 1980, 4x
T-AKR 9960 Cape Race [Saudi Riyadh Class] -- United States (Navy), 1993, 3x
Type XXX [851 Dongdiao] -- China (Navy), 2001
Type XXX Bohai Emerald Bead [Commercial/Military RO/RO] -- Commercial (Commercial), 2013
U 120 Skadovsk [Zhuk Pr.1400M Grif] -- Ukraine [1992-] (Navy), 1997, x1 Navy, x19 Border Guards
U 130 Hetman Sahaydachniy [Krivak III Pr.1135.5 Nerei] -- Ukraine [1992-] (Navy), 1993
U 205 Lutsk [Grisha V Pr.1124ME Albatros] -- Ukraine [1992-] (Navy), 1994, x2,
U 206 Vinnitsya [Grisha II Pr.1124P Albatros] -- Ukraine [1992-] (Navy), 1994, x2
U 207 Uzgorod [Pauk I Pr.1241.2 Molniya-2] -- Ukraine [1992-] (Navy), 1996, 2 Navy + 3 Border Guard
U 310 Zhovti Vodi [Natya I Pr.266M] -- Ukraine [1992-] (Navy), 1997, x2
U 330 Melitopol [Sonya Pr.1265] -- Ukraine [1992-] (Navy), 1996, x2
U 401 Kirovograd [Polnocny C Pr.773] -- Ukraine [1992-] (Navy), 2002
U 402 Konstyantyn Olshanskyy [Ropucha I Pr.775] -- Ukraine [1992-] (Navy), 1997
U 420 Donetsk [Pomornik Pr.1232.2 Zubr] -- Ukraine [1992-] (Navy), 1993, x4, 1 Remaining by 2006
U 762 Rivne [Alligator Pr.1171 Tapir] -- Ukraine [1992-] (Navy), 1997-2006
WMEC 39 Alex Haley -- United States (Coast Guard), 2000, x1,ex ATS-1 Edenton
WMEC 615 Reliance [Reliance Class] -- United States (Coast Guard), 1979-1988
WMEC 615 Reliance [Reliance Class] -- United States (Coast Guard), 1989

Submarine

MS-29 Yono -- North Korea (Navy), 2008, x10
SSGN 726 Ohio -- United States (Navy), 2016
SSN 21 Seawolf -- United States (Navy), 2016
SSN 23 Jimmy Carter [Seawolf Class] -- United States (Navy), 2016, SpecOps
SSN 688 Los Angeles [Flight I, DDS] -- United States (Navy), 2016
SSN 688 Los Angeles [Flight I] -- United States (Navy), 2016
SSN 700 Dallas [Los Angeles Class, Flight I] -- United States (Navy), 1982
SSN 700 Dallas [Los Angeles Class, Flight I] -- United States (Navy), 1985
SSN 700 Dallas [Los Angeles Class, Flight I] -- United States (Navy), 1987
SSN 700 Dallas [Los Angeles Class, Flight I] -- United States (Navy), 1989
SSN 700 Dallas [Los Angeles Class, Flight I] -- United States (Navy), 1990
SSN 700 Dallas [Los Angeles Class, Flight I] -- United States (Navy), 1991
SSN 700 Dallas [Los Angeles Class, Flight I] -- United States (Navy), 1994
SSN 700 Dallas [Los Angeles Class, Flight I] -- United States (Navy), 1996
SSN 700 Dallas [Los Angeles Class, Flight I] -- United States (Navy), 1999
SSN 700 Dallas [Los Angeles Class, Flight I] -- United States (Navy), 2003
SSN 700 Dallas [Los Angeles Class, Flight I] -- United States (Navy), 2005
SSN 700 Dallas [Los Angeles Class, Flight I] -- United States (Navy), 2008
SSN 700 Dallas [Los Angeles Class, Flight I] -- United States (Navy), 2016
SSN 716 Salt Lake City [Los Angeles Class, Flight I] -- United States (Navy), 1984
SSN 716 Salt Lake City [Los Angeles Class, Flight I] -- United States (Navy), 1985
SSN 716 Salt Lake City [Los Angeles Class, Flight I] -- United States (Navy), 1987
SSN 716 Salt Lake City [Los Angeles Class, Flight I] -- United States (Navy), 1989
SSN 716 Salt Lake City [Los Angeles Class, Flight I] -- United States (Navy), 1990
SSN 716 Salt Lake City [Los Angeles Class, Flight I] -- United States (Navy), 1991
SSN 716 Salt Lake City [Los Angeles Class, Flight I] -- United States (Navy), 1994
SSN 716 Salt Lake City [Los Angeles Class, Flight I] -- United States (Navy), 1996
SSN 716 Salt Lake City [Los Angeles Class, Flight I] -- United States (Navy), 1999
SSN 716 Salt Lake City [Los Angeles Class, Flight I] -- United States (Navy), 2003
SSN 716 Salt Lake City [Los Angeles Class, Flight I] -- United States (Navy), 2005
SSN 716 Salt Lake City [Los Angeles Class, Flight I] -- United States (Navy), 2008
SSN 716 Salt Lake City [Los Angeles Class, Flight I] -- United States (Navy), 2016
SSN 719 Providence [Los Angeles Class, Flight II, VLS] -- United States (Navy), 2016
SSN 751 San Juan [Improved Los Angeles Class] -- United States (Navy), 2016
SSN 771 Columbia [Improved Los Angeles Class] -- United States (Navy), 1996
SSN 771 Columbia [Improved Los Angeles Class] -- United States (Navy), 1999
SSN 771 Columbia [Improved Los Angeles Class] -- United States (Navy), 2003
SSN 771 Columbia [Improved Los Angeles Class] -- United States (Navy), 2005
SSN 771 Columbia [Improved Los Angeles Class] -- United States (Navy), 2008
SSN 771 Columbia [Improved Los Angeles Class] -- United States (Navy), 2016
SSN 774 Virginia [Flight I] -- United States (Navy), 2016
SSN 778 New Hampshire [Virginia Class, Flight II] -- United States (Navy), 2009
SSN 778 New Hampshire [Virginia Class, Flight II] -- United States (Navy), 2016
SSN 784 North Dakota [Virginia Class, Flight III] -- United States (Navy), 2014
SSN 784 North Dakota [Virginia Class, Flight III] -- United States (Navy), 2016
SSN 792 <Yet-to-be-named> [Virginia Class, Flight IV] -- United States (Navy), 2022
SSN 802 <Yet-to-be-named> [Virginia Class, Flight V, VPM] -- United States (Navy), 2027
Unarmed Midget Submarine -- Civilian (Civilian), 2000, Narco-Submarine

Facilities

AAA Plt/2 (20mm/85 Hovet M163A2 x 2) -- Israel (Army), 1983-2005
AAA Plt/2 (20mm/85 Vulcan M163A1 x 2) -- Morocco (Army), 1977, 2x pr Plt, 3x Plt + 2x MPQ-49, 14x Bty
AAA Plt/2 (20mm/85 Vulcan M167 Towed x 2) -- Morocco (Army), 1977, 2x pr Plt, 3x Plt + 2x MPQ-49, 5x Bty
AAA Plt/3 (23mm ZU-23-2 x 2) -- Morocco (Army), 3x pr Plt
AAA Sec (25mm Type 87 x 2) -- China (Army), 1989
Armored Plt (AMX-10RC x 3) -- France (Army), 1981
Armored Plt (ERC-90 F4 SAGAIE x 3) -- France (Army), 1982
Armored Plt (K1 88 MBT x 4) -- South Korea (Army), 1987
Armored Plt (K1A1 MBT x 4) -- South Korea (Army), 1991
Armored Plt (Type 10 Hitomaru MBT x 4) -- Japan (Army), 2013
Armored Plt (ZTD-05 Amphibious Tank x 4) -- China (Marines), 2010
Armored Plt (ZTL-09 AGS x 4) -- China (Army), 2010
Arty Bty (122mm/36 Raad 1 Self-Propelled Howitzer x 6) -- Iran (Army), 2003
Arty Bty (155mm/52 K-9 Thunder Self-Propelled Howitzer x 6) -- South Korea (Army), 1991
Arty Bty (170mm M-1978 Koksan Self-Propelled Howitzer x 6) -- North Korea (Army), 1978
Arty Bty (170mm M-1989 Koksan Self-Propelled Howitzer x 6) -- North Korea (Army), 1989
Arty Bty (RT-2000 AMLRS) -- Taiwan (Army), 2011, Thunderbolt-2000
Arty Bty (Sejil-60 MLRS x 6) -- Iraq (Army), 1985
Arty Bty (SS-60 Astros II MLRS x 6) -- Brazil (Army), 1985
Arty Bty (Type 89 MLRS x 6) -- China (Army), 1995
Mech Inf Plt (BMR-600 APC x 4) -- Spain (Army), 1978
Mech Inf Plt (Boragh APC x 3) -- Iran (Army), 2000
Mech Inf Plt (EE-11 Urutu APC x 4) -- Brazil (Army), 1980, Widely Exported
Mech Inf Plt (Fahd 240 APC x 3) -- Egypt (Army), 1986, Widely Exported
Mech Inf Plt (FV432 IFV x 4) -- United Kingdom (Royal Army), 1962
Mech Inf Plt (FV510 Desert Warrior IFV x 4) -- Kuwait (Army), 1995
Mech Inf Plt (FV510 Warrior IFV x 4) -- United Kingdom (Royal Army), 1988
Mech Inf Plt (K200A1 KIFV APC x 4) -- South Korea (Army), 1986
Mech Inf Plt (ZBL-09 Snow Leopard [HJ-73C] IFV x 4) -- China (Army), 2010
Motor Rifle Plt (BTR-82A APC x 3) -- Russia [1992-] (Army), 2010
Radar (59N6 Protivnik-GE) -- Russia [1992-] (Army), 2000
Radar (AN/MPQ-49 FAAR) -- Egypt (Army), 1989, Delivered 1993? Trackstar radar?
Radar (AN/MPQ-49 FAAR) -- Morocco (Army), 1977
Radar (AN/TPQ-36A [NASAMS]) -- United States (Army), 2005, On loan
Radar (AN/TPS-80 G/ATOR) -- United States (Marine Corps), 2017
Radar (Back Net [P-80]) -- Syria (Air Force)
Radar (Bar Lock A [P-37]) -- Syria (Air Force)
Radar (China JY-11B) -- Venezuela (Air Force), 2011, 3x
Radar (China JY-27 Wide Mat) -- Syria (Air Force), 2007, 2x, Misidentified as JY-11B
Radar (China JYL-1) -- Syria (Air Force), 1x, Misidentified as YLC-2V, Kafr Buhum
Radar (China Type 120 [JY-29/LSS-1 Mod]) -- China (Air Force), 2010, HQ-9 / HQ-12 Low-Alt Aquisition
Radar (China Type 120 [JY-29/LSS-1 Mod]) -- Syria (Air Force), 4x, Stand-alone Surveillance
Radar (Dog Ear [9S80]) -- Syria (Army), SA-13
Radar (Flat Face B [P-19, Kasta 2E Upgrade]) -- Syria (Army)
Radar (JY-29 [LSS-1]) -- China (Air Force)
Radar (Tall King A [P-14]) -- Syria (Air Force)
Radar (Tin Shield B [5N59S/36D6]) -- Syria (Air Force)
Radar (YLC-20 ELINT [Tamara/Vera Copy]) -- China (Air Force), 2001, Emitter Location System
SAM Bn (SA-3c Goa [S-125M Pechora-2M]) -- Syria (Air Force), 2011
SAM Bn (SA-3c Goa [S-125M Pechora-2M]) -- Venezuela (Air Force), 2012
SAM Bty (I-HAWK [HAWK-XXI, HEOS]) -- Morocco (Army), 2011, 8x Bty, Ex-Netherlands
SAM Bty (Patriot [PAC-2 GEM+, PAC-3]) -- Germany [FRG/Reunified] (Army), 2008
SAM Bty (Patriot [PAC-2 GEM+, PAC-3]) -- Kuwait (Army), 2011, 6x Bty
SAM Bty (Patriot [PAC-2 GEM+, PAC-3]) -- Netherlands (Army), 2008
SAM Bty (Patriot [PAC-2 GEM+, PAC-3]) -- UAE (Army), 2011
SAM Bty (Patriot [PAC-2]) -- Taiwan (Army), 2013, 8x Lnchr
SAM Plt (NASAMS) -- United States (Air Force), 2005, 3x + AN/TPQ-36A + NTAS, 6x Bty
SAM Plt (SA-13 Gopher [9K35 Strela-10]) -- Syria (Army), 2x Plt + Dog Ear pr Bty
SAM Plt/2 (Chaparral x 2) -- Egypt (Army), 1989, 2x pr Plt, 3x Plt + 2x MPQ-49 pr Bty
SAM Plt/2 (Chaparral x 2) -- Morocco (Army), 1977, 2x pr Plt, 3x Plt + 2x MPQ-49 pr Bty
SAM Plt/2 (Chaparral x 2) -- Morocco (Army), 2009, 2x pr Plt, 3x Plt + 2x MPQ-49 pr Bty
SAM Plt/2 (NASAMS II) -- United States (Air Force), 2010, 2x + 1x MSP-500 pr Plt, 3x pr Bty
SAM Sec (Machbet x 2) -- Israel (Army), 1998, 2x pr Plt, +1 EL/M-2106
SAM Sec (SA-7b Grail [9K32M Strela-2M] MANPADS x 3) -- Morocco (Army)
Sensor (MSP-500 [NASAMS II]) -- United States (Air Force), 2010
Sensor (NTAS FLIR/LR [NASAMS]) -- United States (Air Force), 2005
SSM Bn (Ghader) -- Iran (Navy), 2013
SSM Plt (AT-14 Spriggan [9N133 Kornet]) -- Russia [1992-] (Army), 1995, 3x
SSM Plt (FGM-148 Javelin) -- United States (Army), 1996, 3x, ATGM
SSM Plt (SSC-6 Switchblade [3K60 BAL-E]) -- Russia [1992-] (Navy), 2009
SSM Plt (Toofan 2) -- Iran (Army), 2000
Vehicle (M1114GR [9M133 Kornet ATGM] x1) -- Greece (Army), 2014
Vehicle (Tank, Armoured Vehicle Launched Bridge x 1) -- Generic (Generic)
Vehicle (Truck, Gaz Tigr x 1) -- Generic (Generic), 2004
Vehicle (Truck, VBL x 1) -- France (Army), 1990
Vehicles (Pontoon Bridge Carriers x 4) -- Generic (Generic), Bridging Unit

Weapons

20mm M621 Burst [20 rnds]
30mm DEFA 554 Burst [25 rnds] -- Aircraft
7.62mm GAU-17 MG Burst [50 rnds]
AT-14 Spriggan [9M133 Kornet] -- 1995
Brite Cloud Active Expendable Decoy -- Aircraft
China Type 200-4 [Durandal Copy] -- 1997
China Type 200A LGB [Durandal Copy] -- 2012
DF-25 [Conventional, CSS-5 Mod-3]
DF-25 RV [Conventional, CSS-5 Mod-3]
FGM-148 Javelin -- 1996
MIM-23P I-HAWK -- I-HAWK XXI
RGM-109I Tomahawk Blk IV MMT [Multi-Mission] -- 2015, ASuW Capable
Toofan 2 -- 2000, BGM-71C Copy
UGM-109I Tomahawk Blk IV MMT [Multi-Mission] -- 2015, TT, ASuW Capable
UGM-109I Tomahawk Blk IV MMT [Multi-Mission] -- 2015, VLS, ASuW Capable

Sensor

AN/ASG-21 -- B-52H
AN/ASG-15 -- B-52G
AN/SPQ-XX Cobra King [S-Band] -- 2014
AN/SPQ-XX Cobra King [X-Band] -- 2014
AN/SPS-77(V)1 [Sea Giraffe AMB 3D]
AN/TPS-80 G/ATOR
ASIP -- U-2S, RQ-4
ASIP-1C -- MQ-1
ASIP-2C -- MQ-9
BRITE Star II [IR/EO/Laser] -- Group, Designator
BRITE Star II [IR/EO/Laser] -- Group, Rangefinder
China Type 120 [JY-29/LSS-1 Mod] -- HQ-9 / HQ-12 Low-Alt Aquisition, LLQ120
Flat Face B [P-19, Kasta 2E Upgrade] -- 1RL134, Danube
Generic Tail Gun Optical Sight -- Anti-Air
JY-29 [LSS-1 Mod]
MD-5 -- B-52B
OLS-35 [IRST]
OLS-35 [Laser Rangefinder]
Skyward-G -- Gripen-NG
WBR-2000 ES -- LCS 1 Freedom
YLC-20 [Tamara/Vera Copy]



1950-1979 database (CWDB) additions
------------------------------------------

Aircraft

A-26C Invader -- Rebels (Air Force), 1950
A-26C Invader -- United States (Civilian), 1950, CIA
A-26C Invader -- United States (Civilian), 1957, Air America
A-4A (A4D-1) Skyhawk -- United States (Marine Corps), 1956
A-4B (A4D-2) Skyhawk -- United States (Marine Corps), 1956-1962
A-4B Skyhawk -- United States (Marine Corps), 1963-1965
A-4B Skyhawk -- United States (Marine Corps), 1966-1975
A-4C (A4D-2N) Skyhawk -- United States (Marine Corps), 1960-1962
A-4C Skyhawk -- United States (Marine Corps), 1963-1965
A-4C Skyhawk -- United States (Marine Corps), 1966-1968
A-4C Skyhawk -- United States (Marine Corps), 1968-1975
A-4E (A4D-5) Skyhawk -- United States (Marine Corps), 1961-1962, 5x Hardpoints
A-4E Skyhawk -- Indonesia (Air Force), 1979, Ex Israeli
A-4E Skyhawk -- United States (Marine Corps), 1963-1966
A-4E Skyhawk -- United States (Marine Corps), 1967-1975
A-4E Skyhawk -- United States (Marine Corps), 1975
A-4F Skyhawk -- United States (Marine Corps), 1975
A-4F Skyhawk -- United States (Marine Corps), 1975
A-6A Intruder -- United States (Marine Corps), 1963-1967
A-6A Intruder -- United States (Marine Corps), 1967-1972
A-6A Intruder -- United States (Marine Corps), 1972-1975
A-6B Intruder Wild Weasel -- United States (Marine Corps), 1968
A-6C Intruder -- United States (Marine Corps), 1970
A-6C Intruder -- United States (Marine Corps), 1972
A-6E Intruder -- United States (Marine Corps), 1972
A-7A Corsair II -- United States (Marine Corps), 1968
A-7A Corsair II -- United States (Marine Corps), 1972
A-7A Corsair II -- United States (Marine Corps), 1975
A-7B Corsair II -- United States (Marine Corps), 1969
A-7B Corsair II -- United States (Marine Corps), 1972
A-7B Corsair II -- United States (Marine Corps), 1975
A-7C Corsair II -- United States (Marine Corps), 1970
A-7C Corsair II -- United States (Marine Corps), 1972
A-7C Corsair II -- United States (Marine Corps), 1975
A-7E Corsair II -- United States (Marine Corps), 1970
A-7E Corsair II -- United States (Marine Corps), 1972
A-7E Corsair II -- United States (Marine Corps), 1975
AD-3N Skyraider -- United States (Marine Corps), 1950
AD-3Q Skyraider -- United States (Marine Corps), 1950
AD-4Q Skyraider -- United States (Marine Corps), 1958-1962, EA-1F
AD-4W Skyraider -- United States (Marine Corps), 1951, EA-1E
AD-5Q Skyraider -- United States (Marine Corps), 1963-1970, EA-1F
AD-5W Skyraider -- United States (Marine Corps), 1950-1962, EA-1E
AD-5W Skyraider -- United States (Marine Corps), 1953-1962, EA-1E
AM-1 Mauler -- United States (Marine Corps), 1948-1953
Auster AOP Mk.3 -- Australia (Air Force), 1950
Auster AOP Mk.3 -- Australia (Army), 1950
Auster AOP Mk.3 -- Indonesia (Air Force)
Auster AOP Mk.3 -- Netherlands (Air Force)
B-25D Mitchell -- Rebels (Air Force)
B-25D Mitchell -- United States (Civilian), 1950, CIA
B-25J-20 Mitchell -- Rebels (Air Force)
B-25J-20 Mitchell -- United States (Civilian), 1950, CIA
B-35 -- United States (Air Force), 1950, [YB-35]
B-49 -- United States (Air Force), 1950, [YB-49]
Bell 47 Sioux -- United States (Civilian), Air America
C-119B Flying Boxcar -- United States (Civilian), Air America
C-123B Provider -- United States (Civilian), Air America
C-130A Hercules -- United States (Civilian), Air America
C-130E Hercules -- United States (Civilian), Air America
C-130H Hercules -- Morocco (Air Force), 1976, 12x
C-130H Hercules -- New Zealand (Air Force), 1966
C-47 Dakota -- United States (Civilian), 1958, Air America
CH-47A Chinook -- Australia (Army), 1974
DC-4 -- United States (Civilian), Air America
DC-6B -- United States (Civilian), 1958, Air America
DHC-2 Beaver -- United States (Civilian), Air America
DHC-4 Caribou -- Malaysia (Air Force), 1965, 0
DHC-4 Caribou -- United States (Civilian), 1965, Air America
F-100A Super Sabre -- United States (Air National Guard), 1955-1967
F-100C Super Sabre -- United States (Air National Guard), 1955-1964
F-100F Super Sabre -- United States (Air National Guard), 1966
F-104G Starfighter [CF-104C] -- Canada (Air Force), 1966
F2H-1 Banshee -- United States (Marine Corps), 1949-1959
F2H-2 Banshee -- United States (Marine Corps), 1949-1959
F2H-2N Banshee -- United States (Marine Corps), 1952-1959
F2H-2P Banshee -- United States (Marine Corps), 1949-1961
F2H-3 Banshee -- United States (Marine Corps), 1954-1961
F2H-4 Banshee -- United States (Marine Corps), 1955-1961
F-3B (F3H-2) Demon -- United States (Marine Corps), 1957-1962
F-3C (F3H-2M) Demon -- United States (Marine Corps), 1955-1962
F-4B Phantom II -- United States (Marine Corps), 1962-1966
F-4B Phantom II -- United States (Marine Corps), 1966-1969
F-4B Phantom II -- United States (Marine Corps), 1969-1972
F-4B Phantom II -- United States (Marine Corps), 1972
F4F-3 Wildcat -- United States (Marine Corps), 1940-1945
F4F-4 Wildcat -- United States (Marine Corps), 1940-1945
F-4J Phantom II -- United States (Marine Corps), 1967-1969
F-4J Phantom II -- United States (Marine Corps), 1969-1972
F-4J Phantom II -- United States (Marine Corps), 1972-1974
F-4J Phantom II -- United States (Marine Corps), 1974
F-4N Phantom II -- United States (Marine Corps), 1974-1982
F-4S Phantom II -- United States (Marine Corps), 1972
F-4S Phantom II -- United States (Marine Corps), 1974
F-4S Phantom II -- United States (Marine Corps), 1978-1986
F4U-4 Corsair -- United States (Marine Corps), 1944
F4U-4B Corsair -- United States (Marine Corps), 1944
F4U-5N Corsair -- United States (Marine Corps), 1946
F4U-5P Corsair -- United States (Marine Corps), 1948
F-51D Mustang -- Rebels (Air Force)
F-51D Mustang -- United States (Civilian), 1950, CIA
F-6A (F4D-1) Skyray -- United States (Marine Corps), 1956-1964
F6F-5 Hellcat -- United States (Marine Corps), 1944
F6F-5N Hellcat -- United States (Marine Corps), 1944
F7F-1 Tigercat -- United States (Marine Corps), 1944-1954
F7F-2N Tigercat -- United States (Marine Corps), 1950-1954
F7U-3 Cutlass -- United States (Marine Corps), 1951-1959
F7U-3M Cutlass -- United States (Marine Corps), 1956-1959
F-84B Thunderjet -- United States (Air National Guard), 1954-1971
F-8A (F8U-1) Crusader -- United States (Marine Corps), 1957-1962
F-8B (F8U-1E) Crusader -- United States (Marine Corps), 1957-1962
F-8B Crusader -- United States (Marine Corps), 1963-1964, F8U-1E
F-8C (F8U-2) Crusader -- United States (Marine Corps), 1959-1962
F-8C Crusader -- United States (Marine Corps), 1963-1966, F8U-2
F-8D (F8U-2N) Crusader -- United States (Marine Corps), 1959-1962
F-8D Crusader -- United States (Marine Corps), 1963-1966, F8U-2N
F-8E (F8U-2NE) Crusader -- United States (Marine Corps), 1962-1962
F-8E Crusader -- United States (Marine Corps), 1963-1970, F8U-2NE
F8F-1 Bearcat -- United States (Marine Corps), 1946-1955
F8F-1B Bearcat -- United States (Marine Corps), 1946-1955
F8F-2N Bearcat -- United States (Marine Corps), 1949-1955
F8F-2P Bearcat -- United States (Marine Corps), 1949-1955
F-8H Crusader -- United States (Marine Corps), 1968-1970
F-8H Crusader -- United States (Marine Corps), 1970-1972
F-8H Crusader -- United States (Marine Corps), 1972-1976
F-8J Crusader -- United States (Marine Corps), 1968-1970
F-8J Crusader -- United States (Marine Corps), 1970-1972
F-8J Crusader -- United States (Marine Corps), 1972-1976
F9F-2B Panther -- United States (Marine Corps), 1950-1958
F9F-2P Panther -- United States (Marine Corps), 1950-1958
F9F-6 Cougar -- United States (Marine Corps), 1953-1960
F-9J (F9F-8) Cougar -- United States (Marine Corps), 1956-1962
F-9J Cougar -- United States (Marine Corps), 1963-1966, F9F-8
FJ-1 Fury -- United States (Marine Corps), 1947-1954
FJ-2 Fury -- United States (Marine Corps), 1952-1957
FJ-3 Fury -- United States (Marine Corps), 1953-1960
FJ-3M Fury -- United States (Marine Corps), 1957-1962
FJ-4 (F-1E) Fury -- United States (Marine Corps), 1955-1962
FJ-4 Fury -- United States (Marine Corps), 1963-1964, F-1E
FJ-4B (AF-1E) Fury -- United States (Marine Corps), 1956-1962
Hunter FGA.9 -- Rhodesia (Air Force), 1962
KA-3B Skywarrior -- United States (Marine Corps)
KA-6D Intruder -- United States (Marine Corps), 1971-1994
KC-135A Stratotanker -- United States (Air National Guard), 1966
KD-50 Superfortress -- United States (Air National Guard), 1950-1954
MF-3B Demon -- United States (Marine Corps), 1955-1962
P-47D Thunderbolt -- United States (Air National Guard), 1947-1950
PBY-5 Catalina -- United States (Civilian), 1953-1975, Air America
Pioneer CC.Mk.1 -- Malaysia (Air Force)
QH-50C DASH -- Japan (Navy), 1962-1967
QH-50D DASH -- Japan (Navy), 1967
RA-3B (A3D-2P) Skywarrior -- United States (Marine Corps), 1958-1962
RA-3B Skywarrior -- United States (Marine Corps), 1963
RA-5C Vigilante -- United States (Marine Corps), 1964-1979
RF-8A (F8U-1P) Crusader -- United States (Marine Corps), 1957-1965
RF-8G Crusader -- United States (Marine Corps), 1967-1986
RF-9F (F9F-6P) Cougar -- United States (Marine Corps), 1953-1960
RF-9J (F9F-8P) Cougar -- United States (Marine Corps), 1953-1962
RF-9J (F9F-8P) Cougar -- United States (Marine Corps), 1963-1966
SA 313B Alouette II -- Rhodesia (Army), 1971
SA.341F2 Gazelle Canon -- France (Army), 1973
SB2C-5 Helldiver -- United States (Marine Corps), 1942-1950
Twin Pioneer CC.Mk.2 -- Malaysia (Air Force)
UH-1H Huey -- New Zealand (Air Force), 1971, Bell 205A-1

Ships

A 705 Multatuli -- Indonesia (Navy), 1961, Submarine Tender
A 903 Sambu -- Indonesia (Navy), 1959, Fleet Oiler
A 904 Bunju -- Indonesia (Navy), 1959, Fleet Oiler
A 921 Halmahera -- Indonesia (Navy), 1957, Attack Personnel Transport Ship
A 922 Morotai -- Indonesia (Navy), 1957, Attack Personnel Transport Ship
A 924 Nusa Telu -- Indonesia (Navy), 1961, Attack Cargo Ship
A 925 Banggai -- Indonesia (Navy), 1961, Attack Cargo Ship
A Thamrin -- Indonesia (Navy), 1962, Submarine Tender
AK Liberty Class -- Generic (Navy), 1942
BB Queen Elizabeth -- United Kingdom (Royal Navy), 1945-1948, Reserve
BB Valiant -- United Kingdom (Royal Navy), 1945-1948, Reserve
BB Warspite -- United Kingdom (Royal Navy), 1945-1946, Reserve
C 606 Chateaurenault -- France (Navy), 1948-1952
C 607 Guichen -- France (Navy), 1948-1952
Chaho Class -- North Korea (Navy), 1974, MTB
Commercial Supply Vessel [6,000t DWT] -- Indonesia (Commercial), 1962, Converted to LCVP Transport
D 43 HMS Matapan -- United Kingdom (Royal Navy), 1973-1978, Sonar Trials Ship
DD 825 Carpenter FRAM 1C -- United States (Navy), 1964-1967, (1 Turret Version)
DD 825 Carpenter FRAM 1C -- United States (Navy), 1967-1972, (1 Turret Version)
DD 825 Carpenter FRAM 1C -- United States (Navy), 1972-1980, (1 Turret Version)
F Chevreuil Class -- France (Navy), 1940
L 860 Telukkaturai Class -- Indonesia (Navy), 1958
Large Life Raft [10m] -- Civilian (Civilian)
LCI 467 Amahai -- Indonesia (Navy), 1950
LCVP -- Netherlands (Navy), Local Conversion to Gunboat
Life Raft [5m] -- Civilian (Civilian)
P 255 Banteng Class -- Indonesia (Navy), 1949
P 310 Kraljevica Class -- Indonesia (Navy), 1958
PP 01 HDML -- Indonesia (Navy), 1950
RVNS Ly Thuong Kiet -- South Vietnam [-1975] (Navy), 1971-1975
RVNS Ngo Quyen -- South Vietnam [-1975] (Navy), 1971-1975
RVNS Pham Ngu Lao -- South Vietnam [-1975] (Navy), 1972-1975
RVNS Tran Binh Trong -- South Vietnam [-1975] (Navy), 1971-1975
RVNS Trần Khánh Dý -- South Vietnam [-1975] (Navy), 1971-1975
RVNS Tran Quang Khai -- South Vietnam [-1975] (Navy), 1971-1975
RVNS Tran Quoc Toan -- South Vietnam [-1975] (Navy), 1971-1975
VT Uda [Pr.577] -- Indonesia (Navy), 1963, Oiler

Facilities

AAA Bty (100mm KS-19 x 4, Fire Can FCR) -- Indonesia (Army)
AAA Bty (85mm M1939 x 4) -- Indonesia (Army)
AAA Plt/2 (20mm/85 Vulcan M163A1 x 2) -- Morocco (Army), 1977, 2x pr Plt, 3x Plt + 2x MPQ-49, 14x Bty
AAA Plt/2 (20mm/85 Vulcan M167 Towed x 2) -- Morocco (Army), 1977, 2x pr Plt, 3x Plt + 2x MPQ-49, 5x Bty
AAA Sec (12.7mm/50 Quad M55 x 2 Towed) -- Generic (Army), 2x pr Bty
Armed Police Sec -- Generic (Civilian)
Arty Bty (122mm D-74 Howitzer x 6) -- Indonesia (Army), 1955
Bunker (105mm) -- Netherlands (Army)
CIA Agent -- United States (Civilian)
Fire Base -- United States (Army), -Vietnam War (105mm Bty+M42A1 40mm Twin)
Fire Base -- United States (Army), -Vietnam War (155mm Bty+M42A1 40mm Twin)
Fire Base -- United States (Marine Corps), -Vietnam War (105mm Bty+M42A1 40mm Twin)
Fire Base -- United States (Marine Corps), -Vietnam War (155mm Bty+M42A1 40mm Twin)
Inf Plt (Australian SAS) -- Australia (Army)
Inf Plt (Paratroopers) -- Indonesia (Army)
Inf Plt (Rebels) -- Indonesia (Army)
Inf Sec (SAS Recon) -- Australia (Army)
Inf Sec (SAS) -- Australia (Army)
Mech Inf Plt (BMR-600 APC x 4) -- Spain (Army), 1978
Radar (AN/MPQ-49 FAAR) -- Morocco (Army), 1977
Radar (Big Mesh [P-30]) -- Indonesia (Air Force), 1961
Radar (Flat Face A [P-15]) -- Soviet Union [-1991] (Air Defence Troops [PVO])
Radar (Flat Face A [P-15]) -- Soviet Union [-1991] (Red Army)
Radar (HF-200 HF) -- Indonesia (Air Force), 1962
Radar (Token) -- Soviet Union [-1991] (Air Defence Troops [PVO]), EW/GCI
Radar (Token) -- Soviet Union [-1991] (Red Army), EW/GCI
Radar Nysa [A] -- Indonesia (Air Force), 1961
Radar Nysa -- Indonesia (Air Force), 1961
Rail Bridge (150 Tons) -- Generic (Generic)
Rail Bridge (60 Tons) -- Generic (Generic)
SAM Plt/2 (Chaparral x 2) -- Morocco (Army), 1977, 2x pr Plt, 3x Plt + 2x MPQ-49 pr Bty
Vehicle (Tank, Armoured Vehicle Launched Bridge x 1) -- Generic (Generic)
Vehicles (Pontoon Bridge Carriers x 4) -- Generic (Generic), Bridging Unit

Weapons

20mm M621 Burst [20 rnds]
AN.602 hydrogen bomb -- -Tsar Bomba
MBU-600 ASW Mortar Salvo [24 rnds]
MIM-14B Nike Hercules -- [W-31 Mod 0 20 kt]
Mk24 FIDO Torpedo -- 1942-1948
Mk27 Mod 4 -- 1946-1960
Mk34 Mod 1 Torpedo -- 1948-1958
RBU-1 ASW Rocket Salvo [2 rnds]
Si 270/533 Straight-Runner

Sensors

AN/ASG-15 -- B-52G
AN/ASG-21 -- B-52H
AN/MPQ-4A
Generic Tail Gun Optical Sight -- Anti-Air
MD-5 -- B-52B
Type 271P -- 1943
Type 272 -- 1941
Type IV Early Warning
Otros nicks: Meroka37
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Iosef
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Re: CMANO: Command Air/Naval Operations

Mensaje por Iosef »

jodeeeeeeeeeeeeerrrrrrrrrrrrrr..

Esos resaltes en rojo y resumenes de los nuevo Pijus. :Running: :Running:
Galahad78
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Re: CMANO: Command Air/Naval Operations

Mensaje por Galahad78 »

.
Última edición por Galahad78 el 17 Oct 2023, 13:37, editado 1 vez en total.
jjem
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Re: CMANO: Command Air/Naval Operations

Mensaje por jjem »

Y otra más...

http://www.matrixgames.com/forums/tm.as ... age=2&key=

COMMAND v1.04 RELEASE CANDIDATE 2 (BUILD 538)
------------------------------------------------------------------------

DOWNLOAD:
MIRROR #1
MIRROR #2

The download is a self-extracting 7-zip file. Simply unpack to the Command installation directory, answering "yes" to any overwrite prompts.

This update can be applied to any existing version of the game, from v1.00 (Build 429) all the way to Build 536.


RC2 RELEASE NOTES (changes since B536)
-----------------------------------------------------------------

Fixed/Added:
-------------
- 0006138: After using the Add Edit sides dialog the matrix menu is the active window
- 0007078: Wrong window is coming into the foreground
- 0007058: Closing the mission-editor-window
- 0006876: AI mission logic sends unarmed planes on mission
- 0006684: Game randomly + frequently switches to background
- 0007596: Error on missile right click
- 0007555: Aircraft Mission Status is Rapidly Changing
- 0007598: Crash Bug when re-targeting weapons after launch
- 0007179: adding multiple units in a row, unit list disappears if no name typed
- 0007314: Main Window Loosing Focus
- 0007485: Wingmen in groups using the Autoplanner continously switch between Tasked and Unassigned statuses
- 0007478: Message log gains focus -> no more keyboard inputs
- 0007606: Planes will load reserve ready and continue to fly missions
- 0007392: Carrier capable flag not in use pre-413 dbs
- 0007578: Player ordering manual attack on contact group: attack dialog should show all components
- 0007334: Group has new leader and new stations every load
- 0007515: Group lead changes not surviving save game
- 0007601: Mission Editor Dialog: Show current ready status of aircraft
- 0006409: Must improve ABM intercept guidance logic (missiles fired at impossible [off-angle] targets)
- 0006941: Need to improve ABM guidance algorithms
- 0006875: Arrow ABM intercepts going awry + Patriots going zig-zag
- 0007610: ES-3601 Picking up everything
- 0007616: If you open the speed and alt dialog and then switch to a different unit the dialog doesn't update to match type
- 0007612: Open dialogs should not block hotkey input


* Significant improvements to ABM intercept logic:
- Units with ABMs/ASATs target & begin tracking ballistic & orbital targets at much larger distances (to compensate for the very fast closure speed). This allows taking shots at the maximum intercept range.
- ABM shooters now understand when a potential shoot is not going to intercept an incoming ballistic missile/RV in time, i.e before splashdown, and hold fire in such case.
- Additional pre-fire checks for mandatory datalinks. If a mandatory datalink connection cannot be established, the firing sequence is aborted rather than launching the weapon "blind". (This is critical for ABMs but also benefits other weapon types with mandatory datalinks).

* The weapon page on the DB viewer now lists the guidance details for the displayed weapon.
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Re: CMANO: Command Air/Naval Operations

Mensaje por Iosef »

Y 6 escenarios nuevos que se han añadido para descargar.
Rasputino
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Re: CMANO: Command Air/Naval Operations

Mensaje por Rasputino »

Veo que el juego trae la librería lua52.dll .
Pero veo que no hay ningún script en este lenguaje. Si alguien ve alguno que me lo diga.
¿Sabe alguien si este juego usa para algo LUA? ¿Por qué está su librería?
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