Estaba colgada por los foros de Tripwire y como emguste me apropie de ella ...
Por cierto nueva actualizacion del RO2 de 500 mb ... en una semana llevan ya un 1 GB en actualizaciones , aunque eso no quiere decir que el juego sea 1 GB mas grande ya que muchos de los nuevos archivos "chafan" a los anteriores .
An update for Red Orchestra 2 will be released shortly.
Bug Fixes
-Fixed a bug where players could spawn without a class
-Fixed a bug with auto reloading when using a manual bolt rifle
-Minor performance improvements
Level/Gameplay Fixes
Pavlov's House
-Added wall to block line of sight to one of the Allied tank spawns
-Allies now correctly get a forward spawn when capturing Zab's House
-German spawn protection was toned down to prevent Allied attackers in inside of the Voyentorg from being killed by spawn protection when objectives changed hands
Commissar's House
-Gave Allies 40 more reinforcements
-Default Allied spawn in more directly in line with Building 81
-Moved one of the initial Axis spawns back further from the Water Refinery
-Increased spawn protection and no artillery volumes for Allies
-Various cover fixes