Han aclarado que solo saldrá para PC y que tendrá algunos extras con respecto a la edición de tablero (por ejemplo unidades ocultas, fuego de flanco, fuego residual...), la pega: parece ser que no tendrá un editor completo y que por la interacción continua en el juego descartan el pbem.
¿Alguien que pueda comentarnos qué tal funciona este sistema de juego en tablero?
Si alguno quiere intentar ser betatester tiene hasta el 8 de abril.
Dos comentarios de la webMark H. Walker’s Lock’n Load: Heroes of Stalingrad is looking for a few good Testers for our first wider beta test of both single and multi player gameplay before release.
If you are interested in being one of the few but brave volunteers tell me (karlisr@matrixgames.com) by email why you qualify before April 8, 2013.
Os dejo unas capturas y el enlace al foro de Matrix. A esperar toca..."A turn-based game, Heroes of Stalingrad retains Lock 'n Load's engaging impulse system while adding features, such as flanking fire, hidden units, and residual machine gun fire, that would just be too fiddly for the boardgame. "
" Heroes of Stalingrad is NOT a board game. We hate to say that, but we get these kinda questions. It's a seriously amped, turn-based, razor-sharp AI boosted computer game. For Windows PC. Not Mac. Yet. Maybe later. "
http://www.matrixgames.com/forums/tt.asp?forumid=185





