FOUR TIMES!
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The complete C-101EB/CC structure has been redone, as again we were not happy with the previous results, and for two seaters functionality was mandatory task.
Also lot of work on radios development. That means do it four times, C-101EB and C-101CC front and rear cockpit, but definetely the gate for multicrew is open. We have succesfully implemented radios dependency in front/rear cockpit in both C-101 You can take the radio priority in any of both cockpits and tune the frecuency, with all the functionality. It takes time but we are happy to get motivational results.
Step by step until achieve the target!
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La estructura completa C-101EB / CC se ha hecho de nuevo, ya que de nuevo no estábamos contentos con los resultados previos, y para la funcionalidad de la multicabina era tarea obligatoria.
También mucho trabajo detrás en el desarrollo de las radios. Eso significa hacer el trabajo cuatro veces, C-101EB y C-101CC cabina anterior y posterior, pero definitivamente la puerta para la multicabina compartida está abierta. Hemos implementado con éxito la dependencia de radios en la cabina anterior/posterior en el C-101. Ahora es posible tomar la prioridad de la radio en cualquiera de las dos cabinas y sintonizar la frecuencia, con toda la funcionalidad. Nos ha costado tiempo, pero estamos contentos de ver resultados motivadores.
Paso a paso hasta conseguir el objetivo!
Here's a list of things that have been adressed since the gazelle release and other things that are work in progress.
Note : some of these fixes may not show with the current public release and will be in a future update.
Thanks for your understanding.
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24 June 2016
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- Enabled custom cokpits
- Added SA342M SA342L and HOT3 Russian encyclopedia localization
- Corrected Fenestron behavior
- Corrected Rotor pitch behavior
- Corrected damages in flight due to over g
- Target distance no more needed to get HOT missile launch clearance
- corrected 1.5.4 displayed module name in main screen
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08 June 2016
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- Added SA342L model featuring Gun, Rockets, new camera with only daytime view, no NVG, rockets recoil to be corrected later
- Added additionnal SA342L separated manual
- Now both internal cockpit pilots bodies can be hidden using RShift+P key in sequence
- Corrected Flight Model in turns
- Corrected Flight Model in dives
- Corrected HOT3 missile to explode as soon as wire is cut
- Corrected Rotor torque behavior depending on speed
- Corrected pitch and roll stick sensitivity
- Corrected helicopter skids behavior at ground
- Now helicopter can land in grass
- Now external pilots bodies don't show when helicopter is set as uncontrolled in ME
- External copilot body is still visible when helicopter is set as static in ME, will be fixed later
- Corrected campaign missions to keep player current stage
- Corrected COMB warning at Alarm panel and manual accordingly
- Corrected Flares now reload when rearming
- Corrected Engine sound not to change while in Torque test
- Corrected Trimming with Magnetic brake
- Corrected wool wire to correctly reflect wind direction
- Corrected NADIR VENT parameter to display absolute direction the wind comes from
- Corrected SAS authority during turns
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10 May 2016
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- changed FM Radio Preset Frequencies display in ME
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09 May 2016
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- corrected typos in translation files
- added assign-able keys and buttons for rotators NADIR, VHF Radio, FM Radio, UHF Radio, ADF Radio
- Fixed duplicated liveries names in ME
- added assign-able keys and buttons for TV
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08 May 2016
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- corrected TV azimuth display
- corrected rotor brake efficiency
- corrected some assign-able keys
- added assign-able buttons for pilot/copilot seat
- added assign-able buttons for microphone lamp
- added assign-able keys for pilot Intercom
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06 May 2016
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- corrected assignment of a second joystick to the camera
- Changed Camera azimuth display at TV screen, flight manual changed accordingly
- Fixed main artificial horizon unlock during auto-start sequence
- Fixed logbook recording
- Added trimmer reset function
- Added keyboard keys for Collective, Rudder, Pitch, Roll
- Corrected clickable tips
- Corrected some inverted switches logic
- corrected cockpit floor texture
- reduced rudder sensitivity
- corrected autopilot altitude mode behavior
- added the ability to break the turbine at start if the start procedure is not correctly done
- corrected NADIR Off with Auxiliary previously selected
- corrected NADIR 5 key not assign-able
- corrected french campaign missions names
Evening ladies and gentlemen.
All our apologies for being quiet during the few last months. Our coding team is quite busy developing a template for our modules.
On their side our 3D modelers are back for summer after an absence period dedicated to other stuff. Allowing us to show you tonight some progress on the alphajet cockpit. We are getting closer into the details, and testing our first rendering to check the effect with some colors directly into 3DS.
Enjoy !
Just about finished off the external model, a few tweaks here and there to go, nose wheel strut, horizontal stabiliser to join the elevator, vents just below the cockpit and then it's time to rig all the flight controls up, and landing gear. So this will be the last image for quite some time as i focus on these fairly small details and we will now go for a month to month update.
Cobra ha comentado las fuentes de acceso para el AJS-37 Viggen de Leatherneck, el simulador militar del AJ-37 de Swesim y dos modelos estaticos en museos.
Algo ha cambiado en el Fw-190D-9 en la versión 1.5.4 beta, le han añadido como opciones de armamento los cohetes RAM-4M y los WGr-21 como opciones de armamento. Supongo que todavia no se pueden usar, pero no he comprobado que la IA los use.
Nueva imagen de Racoon de Normandia WW2 y el Spitfire Mk IX, ademas, racoon comenta que se acerca el HDR (High dynamic range / imágenes de alto rango dinámico) en DCS: W (parece ser que está activo en esta foto).
Nueva foto de Racoon mostrando lo que parece el HDR v2 que comentó en el anterior post de WW2, interesantes los efectos de luz y los arboles. Tened en cuenta que no es versión final.
Update 1.5.4.54316.106 for DCS World 1.5.4 Open Beta.
DCS World
AI aircraft with type "uncontrolled" will able start from an aircraft carrier
Restored wingtip trails of propeller driven aircraft. Humidity factor added
Encyclopedia. Missing 3D models added, M1097 the 3d model name added
AI aircraft. The visible restrictions of sensors will not inherit from previous mission. Example: if previous mission was at night the optical sensors will not have very limited range in the next daylight mission.
Empty "type" unit in ME and immortals this unit in sim (when launching mission ver 1.5.3 in open beta 1.5.4)
Crash during bombing buildings fixed
Crash while changing options fixed
User snapview saving restored
In-cockpit TrackIR functionality corrected. Influence of mouse and default camera position was switched off.
DCS L-39
L-39ZA. Gunsight will be always functional, independently by mount/unmount checkbox for L-39C.
A la pregunta de unidades IA de WW2, Racoon muestra un Tiger II y explica que habrá mas noticias en un futuro newsletter. Estas unidades no son exclusivas de Normadia, sino estarán disponibles en el programa principal.
Actualización de RAZBAM y el AT-27 Tucano, Progresos en el SFM que esperan terminar esta semana, y comenzar con el EFM, los sistemas del avion y la interacción de la cabina. Fotos del Tucano en formación y con armas en los soportes subalares.
Of course, work continues on this magnificent aircraft! In addition to significant model progress, the SFM (Simple Flight Model; used for testing thus far, and by the AI) will be completed this week. Work on the EFM (External Flight Model) begins now, as well as aircraft systems and cockpit interaction. Stay tuned!
La misma imagen de hace unos dias del A-50 en la pista de despegue de DCS W 2.5 que postearon en FB de ED, comparada con la versión 1.5 actual en el caucaso, Se ven difentencias en la hierba, iluminación, nubes, cielo y podria decirse que arboles.
Mientras, Wags nos comenta que en las proximas semanas, comprenderemos porque la 2.5 ha tardado tanto y que valdrá la pena