


Moderador: Moderadores Wargames
sure that would be tempting. but no there is only one hatch button.nomada_squadman45 escribió: ↑03 Dic 2019, 22:35
La duda es si habra un boton diferente para el comandante y otro para el conductor para que abran las escotillas y sera el mismo para ambos, a lo mejor interesa tener bonus en mobilidad pero no exponer al comandante y viceversa.
I wish other devs had the same idea.JoBader escribió: ↑04 Dic 2019, 14:10 btw of graphics and 'look nice'. you might think that is not important and why he invest so much time in such little pure visual things?
now this is becasue of the AI. yes the nicer the graphics the better the AI. simply becasue the grafics will sell the game.
what is financing the AI improvements. One can not show AI in a screenshot. we simply need good visuals for selling the game to people
who are more adicted to visuals.
nomada_squadman45 escribió: ↑04 Dic 2019, 23:34 Well, saddly graphics open more gates than solid gameplay... i am not saying we need play with win95 graphics![]()
In general cover in game buttoned unbuttoned status with real impact in bonus-penalties is a great hit.
For me is not only have the idea, is have it, implement it and made it works but is true that first step is have the idea and WANT implement it to made it works.
Mas imagenes de los conductores![]()
A esta imagen solo le falta alguien que salga haciendo una imitacion canina WOOF WOOF![]()
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can you say it in other words. shorter senctence. I totaly not get itnomada_squadman45 escribió: ↑04 Dic 2019, 23:43 Si no fuese por el diseño de los soldados y la falta de texturas en el mapa... realmente seria el SP llevado al siglo XXI, un wargame serio y con gusto por el detalle, no digo que este mal ahora pero una version mas "wargamera" seria un puntazo.