
With this i look for info and find the web with the vehicles models and show me that outside the enviroment and soldiers look a game that offer really well done vehicles models cant be a cartoonish game in the performance.
When i started following game... well, i really discard very fast my first negative impresion, i still think in tactical games infantry units need represent individual soldiers and ammo for weapons but out of this the game is more detailed and serious compared with SP and is very rare today find games that offer more details and at least same number of content compared with their "grandfathers".
My point is that game could offer 2 faces, the vainilla face with more cartoon style that help casuals enter because "hey, this is not my grandpa game" BUT at same time made game could change face with a single buttom and show a more grognard look, more dust-mud-rust-bricks and soldiers looking like soldiers with detailed uniforms.
If you made official support to modding is possible you can center in game (new content, new features even new wars to cover) and leave made game looks like a detailed wargame to modders, for example here is a guy that made amazing great visual mods for CM, his vehicle models are

My point is dont discard the vainilla look for game BUT keep open the door to made easy introduction of mods to made your game look more like a wargame for details obsessed
