for beta/alpah version please sign up our news letter. you will get a email when it comes to that point.
yes ladder troleys are dangerous. we now have all deco now as destroid decorations.
I am close to finish the scenario editor. will make video about that soon.
while grafics department is drilling holes for drivers hatches in the next time, I will work on victory locations.

the plan is this:
on start a scenario player has a negative number of victory points. lets say -100 victory points.
we will see that top righ on screen. in victory locations (hexes and one per building) victory points are stored.
let's say 2 victory location with 200 victory points each. now the scenario starts. from and after the first shoot the
victory points in each VP location go down by 10 VPs per turn.
when conquering them after 10 rounds a player will get +200 - 100 from start = +100 VP, a Victory
when conquering them after 15 rounds a player will get +100 - 100 from start = +0 VP, a draw
when later a defeat as VPs are below zero.
plus/minus VPs for killed enemys (2VPs for a Squad etc)
any critic on that ? I hope I could properly describe it.
