World Supremacy

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World Supremacy

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http://www.shrapnelgames.com/Malfador_M ... _page.html


♦ Turn based IGOUGO light strategy game of global conquest.

♦ Randomly created (can also be user created through mods) area-based maps.

♦ One to eight players. Multiplayer supported through hot seat or TCP/IP connections.

♦ Some variables the players can set before a game: allow neutral nations, fog of war, starting technology level, starting nation size, starting money, and more.

♦ Thirteen land unit types, eight air unit types, and seven sea unit types. Each has three possible levels of improvement.

♦ Economy is based on the base value of a territory and city control. Cities can be destroyed and players may also build new cities.

♦ Combat takes place on a tactical map. Although combat occurs tactically in keeping with the overall spirit of the game it plays fast.

♦ Nuke'em 'til they glow! Players can build territory spoiling nuclear weapons and infantry killing neutron bombs.

♦ Neutral nations can exist. While they will not expand they will actively seek to defend their territory.

♦ Mod friendly. Some aspects of the game are hard coded but many elements, such as maps and unit values, can be easily modified and shared amongst users.

♦ From the creator of the highly acclaimed Space Empires series. Conquering the world is just as addictive as conquering the universe.


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