Solo tiene single player (mal) y es quizas demasiado RTS (es pausable, no tiene produccion, aunque si algo de tema refeurzos) PERO tiene puntos interesantes como tema municion, vehiculos sin barras de vida (a lo CC), entorno destruible (meter tropas en las casas mola pero si te aparece un tanque o tienes ATs o estas jodido) y bueno, el tema que trata es exotico y actual.
Graficamente esta muy bien, me imagino esto en la 2ªGM con una accion mas pausada, unidades de infanteria mayores y sinceramente lo compraria, es mas, si tiene tema de moral cubierto... aqui veo un serio competidor para cierto juego que aun esta por demostrar-mostrar algo tras 2 años de desarrollo

http://store.steampowered.com/app/485980/
EDITO: algo de informacion, promotedor lo del editor y el "facil modeo"
Here is some info from a dev:
*The game is about twelve hours long on the normal difficulty. Of course, the realistic difficulty will make for a longer, more careful playthrough, and there's the ironman mode that extends even that.
*The level editor will not be available on release, however, we might add it in a later patch. It is pretty complex initially but doesn't take much getting used to.
*Since the engine is very well-suited for modding, we'll take some measures to improve the editor software and most likely release it in a patch at a later point.
*You can control squads of combatants at a time, but they're somewhat independent. You can pick up some of the weapons dropped by the enemies. A life bar for each squad is present, but each soldier has individual health and they're not bullet sponges - often a single shot will outright kill one.
*There aren't multiplayer and skirmish in the game. We would like to add it too, but we don't have resources for that now. Maybe in the sequel.